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Sneak Attack (Ranged): Difference between revisions

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'''Note:''' Prior to patch 3, the damage of sneak attack was limited to 5d6 and didn't increase to 6d6 at Level 11 as it should.
'''Note:''' Prior to patch 3, the damage of sneak attack was limited to 5d6 and didn't increase to 6d6 at Level 11 as it should.
| variants = Sneak Attack (Melee), Sneak Attack (Ranged)
| variant of = Sneak Attack
| class learns at level 1 = Rogue
| class learns at level 1 = Rogue
| notes = * When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]]
| notes = * When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]]
}}
}}

Revision as of 23:38, 8 December 2023

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Sneak Attack Ranged.webp

Sneak Attack (Ranged) is a Rogue Rogue Action. This ability allows the Rogue to exploit enemies' distraction and deal extra damage to their vulnerable spots with Ranged Weapons.

See also: Sneak Attack (Melee) Sneak Attack (Melee)

Description

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5m / 5ft of the target and you don't have Disadvantage Icon.png Disadvantage.

Properties

Cost:
Action
Damage:
Weapon Damage TypesPhysical
+
D6 Physical.png 1d6 (1~6) Damage TypesPhysical
Details:
 Range: Normal weapon range
Recharge: Per turn

How to learn

Classes:

This action is a variation of:
Sneak Attack Sneak Attack

Notes

  • When Sneak Attack is applied automatically to a triggering attack via the reaction system, it is treated as a "DRS"