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Sneak Attack (Ranged): Difference between revisions
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'''Note:''' Prior to patch 3, the damage of sneak attack was limited to 5d6 and didn't increase to 6d6 at Level 11 as it should. | '''Note:''' Prior to patch 3, the damage of sneak attack was limited to 5d6 and didn't increase to 6d6 at Level 11 as it should. | ||
| | | variant of = Sneak Attack | ||
| class learns at level 1 = Rogue | | class learns at level 1 = Rogue | ||
| notes = * When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]] | | notes = * When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]] | ||
}} | }} |
Revision as of 23:38, 8 December 2023
Template:Up to date
Sneak Attack (Ranged) is a Action. This ability allows the Rogue to exploit enemies' distraction and deal extra damage to their vulnerable spots with Ranged Weapons.
See also:
Description
Deal an extra 1d6 damage to a foe you have Advantage against. You can also use Sneak Attack if you have an ally within 1.5m / 5ft
of the target and you don't have Disadvantage.
Properties
- Cost:
- Action
- Damage:
- Weapon Physical
- + 1d6 (1~6) Physical
- Details:
- Range: Normal weapon range
- Recharge: Per turn