Ad placeholder
Absorb Elements: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) No edit summary |
||
Line 25: | Line 25: | ||
}} | }} | ||
{{inflicts|Absorb Elements: Acid Damage|item}} | |||
{{inflicts|Absorb Elements: Cold Damage|item}} | |||
{{inflicts|Absorb Elements: Fire Damage|item}} | |||
{{inflicts|Absorb Elements: Lightning Damage|item}} | |||
{{inflicts|Absorb Elements: Thunder Damage|item}} | |||
[[Category:Passive Features]] | [[Category:Passive Features]] |
Revision as of 18:34, 24 October 2023
Template:Up to date
Absorb Elements is a passive feature that absorbs half damage from the next elemental attack targeting the user and adds that element type as an additional 1d6 damage on the user's next attack.
Description
Absorb elemental damage once per Short Rest. Take half damage from the next elemental attack targeting you, and deal an additional 1d6 of that element type on your next attack.
Properties
- Cost:
- Reaction