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Downed (Condition): Difference between revisions
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[[File:Downed.png|right|130px]]{{ConditionPage | [[File:Downed.png|right|130px]]{{ConditionPage | ||
| effects = | | effects = | ||
* If you reach 0 hit points, you fall Unconscious and must make [[Death Saving Throw]]s. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die. | * If you reach 0 hit points, you fall Unconscious and must make [[Death Saving Throw]]s. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you {{cond|Dead|die}}. | ||
* Any damage you receive while unconscious counts as one failure. | * Any damage you receive while unconscious counts as one failure. | ||
* If you regain any [[Hit Points]], the condition is removed. If an ally [[help]]s you, you regain 1 hit point. | * If you regain any [[Hit Points]], the condition is removed. If an ally [[help]]s you, you regain 1 hit point. | ||
| type = Incapacitated, Unconscious | | type = Incapacitated, Unconscious | ||
| suppress sources = true | |||
}} | }} | ||
==Sources of Downed== | |||
* If a companion or playable character reaches zero [[hit points]] they will be Downed. |
Revision as of 00:21, 6 November 2023
- If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you .
- Any damage you receive while unconscious counts as one failure.
- If you regain any Hit Points, the condition is removed. If an ally helps you, you regain 1 hit point.
Sources of Downed
- If a companion or playable character reaches zero hit points they will be Downed.