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Downed (Condition): Difference between revisions

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[[File:Downed.png|right|130px]]{{ConditionPage
[[File:Downed.png|right|130px]]{{ConditionPage
| effects =
| effects =
* If you reach 0 hit points, you fall Unconscious and must make [[Death Saving Throw]]s. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die.
* If you reach 0 hit points, you fall Unconscious and must make [[Death Saving Throw]]s. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you {{cond|Dead|die}}.
* Any damage you receive while unconscious counts as one failure.
* Any damage you receive while unconscious counts as one failure.
* If you regain any [[Hit Points]], the condition is removed. If an ally [[help]]s you, you regain 1 hit point.
* If you regain any [[Hit Points]], the condition is removed. If an ally [[help]]s you, you regain 1 hit point.
| type = Incapacitated, Unconscious
| type = Incapacitated, Unconscious
| suppress sources = true
}}
}}
==Sources of Downed==
* If a companion or playable character reaches zero [[hit points]] they will be Downed.

Revision as of 00:21, 6 November 2023

Downed.png
  • If you reach 0 hit points, you fall Unconscious and must make Death Saving Throws. On 3 successes, you stop bleeding out and become Stable. On 3 failures, you die die.
  • Any damage you receive while unconscious counts as one failure.
  • If you regain any Hit Points, the condition is removed. If an ally helps you, you regain 1 hit point.

Condition Type Icon.pngIncapacitatedUnconscious

Sources of Downed

  • If a companion or playable character reaches zero hit points they will be Downed.