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Resistance (Cantrip): Difference between revisions
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m (Added Magic Initiate: Druid to How to learn section) |
m (Added Magic Initiate: Cleric to How to learn section) |
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| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| granted by feats = Magic Initiate: Druid | | granted by feats = Magic Initiate: Druid, Magic Initiate: Cleric | ||
| summary = This cantrip grants a temporary bonus to a creature's {{SavingThrow}}s. | | summary = This cantrip grants a temporary bonus to a creature's {{SavingThrow}}s. | ||
| description = Make a target more resistant to spell effects and conditions: it receives a {{DieIcon|d4|Physical}} '''+1d4''' bonus to {{SavingThrow}}s. | | description = Make a target more resistant to spell effects and conditions: it receives a {{DieIcon|d4|Physical}} '''+1d4''' bonus to {{SavingThrow}}s. |
Revision as of 01:34, 31 October 2023
Resistance is a cantrip (Abjuration). This cantrip grants a temporary bonus to a creature's Saving throws.
Description
Make a target more resistant to spell effects and conditions: it receives a +1d4 bonus to Saving throws.
Properties
- Details
- Melee: 1.5 m / 5 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Resistance
Duration: 10 turns
- Gains a +1d4 bonus to Saving throws.
How to learn
External Links
- Resistance on the Forgotten Realms Wiki