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Stillmaker: Difference between revisions

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| weight lb = 0.9
| weight lb = 0.9
| price = 480
| price = 480
| special = * Can cast {{SmIconLink|Hold Person Icon.png|Hold Person}} at 3rd level.
| special = * {{SAI|Hold Person|w=40}}: Can cast at 3rd level, once per [[Long Rest]].
** {{Recharge|Long Rest}}
| weapon actions = Pommel Strike, Piercing Strike, Lacerate
| weapon actions = Pommel Strike, Piercing Strike, Lacerate
| where to find = Found in a hole {{Coords|67|-1018}} in the area underneath the [[Open Hand Temple]]. A successful DC5 Perception check is needed to spot it. The hole is just at the top of the cragged rock and can be easy to miss. There is blood right next to the hole.
| where to find = Found in a hole {{Coords|67|-1018}} in the area underneath the [[Open Hand Temple]]. A successful DC5 Perception check is needed to spot it. The hole is just at the top of the cragged rock and can be easy to miss. There is blood right next to the hole.

Revision as of 18:51, 12 October 2023

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Stillmaker image

Stillmaker is a very rare, moderately enchanted (+2) variant of the Daggers family of weapons that grants the wielder the Hold Person Hold Person spell.

Description Icon.png

The dagger's twisting blade is designed to nick the flesh as many times as possible, allowing its paralytic poison to flow effortlessly into any unfortunate target.

Properties

Damage
Details
Daggers Daggers
Rarity: Very Rare
Enchantment: + 2
 One-Handed
Finesse Finesse
Light (weapon property) Light
Thrown Thrown
 Melee: 1.5 m / 5  ft
 Weight: 0.45 kg / 0.9 lb
Price: 480 gp

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Pommel Strike Pommel Strike ()

Make a non-lethal attack against an enemy and possibly Daze Daze them.

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Where to find

  • Found in a hole X: 67 Y: -1018 in the area underneath the Open Hand Temple. A successful DC5 Perception check is needed to spot it. The hole is just at the top of the cragged rock and can be easy to miss. There is blood right next to the hole.

Related Quests