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Cursed: Dexterity (Condition): Difference between revisions

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(Added "Cursed" condition type)
(Added properties and empty notes field (using bot))
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*Has {{Disadvantage}} on [[Ability Check|Ability Checks]] and {{SavingThrow}} using [[Dexterity]].
*Has {{Disadvantage}} on [[Ability Check|Ability Checks]] and {{SavingThrow}} using [[Dexterity]].
| type = curse
| type = curse
| stack id = BESTOW_CURSE
| status groups = SG_Cursed
| tick type = start turn
| properties = TickingWithSource
| notes =
}}
}}

Revision as of 18:49, 3 February 2024

Condition Type Icon.pngCursed

Properties

Stack ID Stack ID: BESTOW_CURSE

Status groups Status groups: SG_Cursed

Loses duration Loses duration: start of turn

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID BESTOW_CURSE, only one of these can be applied at the same time:

Condition Effects

Cursed: Additional Damage (Condition) Cursed: Additional Damage

  • Receives an additional 1d8Damage TypesNecrotic damage from the spellcaster's attacks or spells.

Cursed: Attack Disadvantage (Condition) Cursed: Attack Disadvantage

Cursed: Charisma (Condition) Cursed: Charisma

Cursed: Constitution (Condition) Cursed: Constitution

Cursed: Dexterity (Condition) Cursed: Dexterity

Cursed: Dread (Condition) Cursed: Dread

Cursed: Intelligence (Condition) Cursed: Intelligence

Cursed: Strength (Condition) Cursed: Strength

Cursed: Wisdom (Condition) Cursed: Wisdom

Sources of Cursed: Dexterity