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Mass Cure Wounds: Difference between revisions
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| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| classes = Bard, Cleric, Druid | | classes = Bard, Cleric, Druid | ||
| class learns at level 9 = Bard, Cleric, Druid, Circle of the Land, Life Domain | | class learns at level 9 = Bard, Cleric, Druid, Circle of the Land:Forest, Life Domain:Domain Spell | ||
| class learns at level 2 = | | class learns at level 2 = | ||
| races = | | races = | ||
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{{Prereq|No effect on Undead and Constructs}} | {{Prereq|No effect on Undead and Constructs}} | ||
| | | cost = action, spell5 | ||
| attack roll = | | attack roll = | ||
| damage = 3d8 | | damage = 3d8 | ||
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| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level heals an extra {{DamageText|1d8|Healing}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 5th. | ||
| notes = | | notes = | ||
| video = | | video = |
Revision as of 19:49, 26 November 2023
Mass Cure Wounds is a level 5 evocation spell. This spell allows spellcasters to heal several of their allies.
Description
Unleash a soothing hum of energy that heals you and nearby allies.
No effect on Undead and Constructs
Properties
- Cost
- Action + Level 5 Spell Slot
- Healing
- 3d8 (3~24) + Spellcasting modifier hit points
- Details
- Range: 18 m / 60 ft
At higher levels
Upcast: Casting this spell at a higher level heals an extra 1d8hit points for each Spell Slot Level above 5th.How to learn
Classes:
- Class Level 9: Bard, Cleric, Druid, Circle of the Land (Forest), and Life Domain (Domain Spell)