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Cone of Cold: Difference between revisions

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| school = Evocation
| school = Evocation
| ritual =
| ritual =
| classes =
| classes = Sorcerer, Wizard
| class learns at level 9 = Sorcerer, Wizard, Fiend
| class learns at level 9 = Sorcerer, Wizard, Fiend, Circle of the Land:Circle Spell
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races =
| races =
| race learns at level 1 =
| race learns at level 1 =
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| area condition 4 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: The damage is increased by {{DamageText|1d8|Cold}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 5th.
| higher levels = [[Spells#Upcasting|Upcast]]: The damage is increased by {{DamageText|1d8|Cold}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 5th.
| notes = * {{Class|Circle of the Land}}s who choose the Arctic Land at level 9 learn this spell automatically.
| notes =
}}
}}



Revision as of 10:52, 21 November 2023

Cone of Cold.webp

Cone of Cold is a level 5 evocation spell. This spell allows spellcasters to blast icy air into a region in front of them, damaging affected creatures and turning existing water surfaces into Ice Surface.

Description

Make a flurry of frost, crisp air, and condensed snow crystals erupt from your hands.

Properties

Damage
D8 Cold.png 8d8 (8~64) Damage TypesCold (Constitution save to halve)
Details
 Range: Self
AoE: 9 m / 30 ft (Cone)

At higher levels

Upcast: The damage is increased by 1d8Damage TypesCold for each Spell Slot Level above 5th.

How to learn

Classes:

External Links