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Ram: Difference between revisions

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{{ActionPage
{{ActionPage
| description = When the sphere is ablaze, it leaves behind a [[Fire Surface]] and deals {{DamageText|2d6|Fire}} to nearby creatures and objects.
| description = Slam into an enemy creature or object. On a successful save, the target still takes half damage.
| image = Ram.webp
| image = Ram.webp
| summary = '''Ram''' is the main attack for a conjured Flaming Spheres. It allows the Flaming Sphere to deal good {{DamageType|Fire}} damage to a target
| summary = '''Ram''' is the main attack for a conjured Flaming Spheres. It allows the Flaming Sphere to deal good {{DamageType|Fire}} damage to a target

Revision as of 22:26, 1 November 2023

Ram.webp

Ram is the main attack for a conjured Flaming Spheres. It allows the Flaming Sphere to deal good Damage TypesFire damage to a target

Description

Slam into an enemy creature or object. On a successful save, the target still takes half damage.

Properties

Cost:
Bonus action
Damage:
Details:
 Melee: 1.5 m / 5  ft
DEX, half damage Save

How to learn

Used by creatures: Flaming Sphere