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'''Haste''' is a [[Spell#3rd Level Spells|Level 3]] Transmutation Spell. This spell allows spellcasters to allow their allies to become Hastened.
'''Haste''' is a [[Spells#3rd Level Spells|Level 3]] Transmutation Spell. This spell allows spellcasters to allow their allies to become Hastened.


[[Category:Spells]][[Category:Level 3 Spells]][[Category:Transmutation Spells]]
[[Category:Spells]][[Category:Level 3 Spells]][[Category:Transmutation Spells]]

Revision as of 22:59, 4 February 2023

Haste is a Level 3 Transmutation Spell. This spell allows spellcasters to allow their allies to become Hastened.

"Target yourself or an ally to become Hastened. The creature has a +2 bonus to Armor Class, Advantage on Dexterity Saving Throws, its Movement Speed is doubled, and can take one additional Action per turn. When the condition ends, the creature becomes Lethargic."


Range 9m / 30ft
School Transmutation
Concentration Required
Condition Hastened
Duration 10 turns
Class Sorcerer, Wizard

Description

Target yourself or an ally to become Hastened. The creature has a +2 bonus to Armor Class, Advantage on Dexterity Saving Throws, its Movement Speed is doubled, and can take one additional Action per turn.

When the condition ends, the creature becomes Lethargic.

Properties

File:Actions Icons.png Action + File:Spell Icon.png Level 2 Spell Slot

Available to level 5 Druid (Circle of the Land - Grassland), Sorcerer and Wizard.

  • Range: Range Icon 2.png 9m / 30ft
  • Concentration: Concentration Icons.png Required
  • Target: allies only.