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Nature's Ward: Difference between revisions
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{{ | {{Passive feature page | ||
|image=Nature's Ward.webp | |image=Nature's Ward.webp | ||
|summary='''Nature's Ward''' is a {{Class|Circle of the Land}} | |summary='''Nature's Ward''' is a {{Class|Circle of the Land}} passive feature that grants immunity to Charm and Frighten effects from elementals and fey creatures. The Druid also becomes immune to Disease and Poison. | ||
|description = You can't be {{Cond|Charmed}} or {{Cond|Frightened}} by elementals and fey. Disease and poison also no longer affect you. | |description = You can't be {{Cond|Charmed}} or {{Cond|Frightened}} by elementals and fey. Disease and poison also no longer affect you. | ||
|class learns at level 10 = Circle of the Land | |class learns at level 10 = Circle of the Land | ||
}} | }} | ||
{{DruidNavbox}} | {{DruidNavbox}} |
Revision as of 03:40, 14 November 2023
Nature's Ward is a passive feature that grants immunity to Charm and Frighten effects from elementals and fey creatures. The Druid also becomes immune to Disease and Poison.
Description
You can't be or by elementals and fey. Disease and poison also no longer affect you.
How to learn
Classes:
- Class level 10: Circle of the Land