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Rally: Difference between revisions
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| class learns at level 3 = Battle Master | | class learns at level 3 = Battle Master | ||
| granted by feats = Martial Adept | | granted by feats = Martial Adept | ||
| condition = Rallied | |||
| condition duration = Long Rest | |||
| notes = Any remaining [[Temporary Hit Points]] expire after 5 rounds. | | notes = Any remaining [[Temporary Hit Points]] expire after 5 rounds. | ||
}} | }} |
Revision as of 21:52, 24 October 2023
Template:Up to date
Rally is a Bonus Action. This combat manoeuvre allows the Fighter to inspire an ally and grant them additional temporary hit points.
Description
Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 Temporary Hit Points
Properties
- Cost:
- Superiority Die + Bonus action
- Damage:
- 8 Temporary hit points
- Details:
- Range: 18 m / 60 ft
Target must be a living creature.
Condition: Rallied
Duration: Until Long rest
- Granted 8 temporary hit points by a friendly combatant's rallying cry.
How to learn
Notes
Any remaining Temporary Hit Points expire after 5 rounds.