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Rally: Difference between revisions
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| summary = '''Rally''' is a {{Battle Master}} Bonus Action. This combat manoeuvre allows the Fighter to inspire an ally and grant them additional temporary hit points. | | summary = '''Rally''' is a {{Class|Battle Master}} Bonus Action. This combat manoeuvre allows the Fighter to inspire an ally and grant them additional temporary hit points. | ||
| description = Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional {{DamageColor|Healing|8 Temporary Hit Points}} | | description = Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional {{DamageColor|Healing|8 Temporary Hit Points}} | ||
| image = Rally.webp | | image = Rally.webp |
Revision as of 09:33, 8 October 2023
Template:Up to date
Rally is a Bonus Action. This combat manoeuvre allows the Fighter to inspire an ally and grant them additional temporary hit points.
Description
Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 Temporary Hit Points
Properties
- Cost:
- Superiority Die + Bonus action
- Damage:
- 8 Temporary hit points
- Details:
- Range: 18 m / 60 ft
Target must be a living creature.
How to learn
Notes
Any remaining Temporary Hit Points expire after 5 rounds.