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Staff of the Ram: Difference between revisions

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| price = 480
| price = 480
| special =  
| special =  
* '''Staff of the Ram:''' Once per turn, the blow possibly knocks a foe back 2m, and [[Stunned (Condition)|Stuns]] them. This has no effect on dragons or Huge creatures. {{SavingThrow|CON|dc=8}}
* '''Staff of the Ram:''' Once per turn, the blow possibly knocks a foe back 2m, and [[Stunned (Condition)|Stuns]] them {{SavingThrow|CON|dc=8}}. This has no effect on dragons or Huge creatures.
| weapon actions = Topple
| weapon actions = Topple
}}
}}

Revision as of 05:33, 8 October 2023

Staff of the Ram image

Staff of the Ram is a very rare, moderately enchanted (+2) special variant of the Quarterstaves family of weapons. It is a simple melee weapon that can be wielded in one hand, or with both hands for extra damage.

Description Icon.png

Fashioned by some unknown archmage - no identifying insignia is forthcoming. The staff thrums with a slow, ferocious pulse that draws its concussive power from the spiral-horned creatures that gave the weapon its name

Properties

One-handed damage
D6 Bludgeoning.png 1d6 + 2 (3~8) + Strength modifier Damage TypesBludgeoning
Two-handed damage
D8 Bludgeoning.png 1d8 + 2 (3~10) + Strength modifier Damage TypesBludgeoning
Details
Quarterstaves Quarterstaves
Rarity: Very Rare
Enchantment: + 2
 Versatile
 Melee: 1.5 m / 5  ft
 Weight: 1.8 kg / 3.6 lb
Price: 480 gp

Special

The holder of this item gains:

  • Staff of the Ram: Once per turn, the blow possibly knocks a foe back 2m, and Stuns them DC Constitution saving throw. This has no effect on dragons or Huge creatures.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Topple Topple ()

Swipe at a creature to knock it Prone.

Where to find