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Eldritch Strike: Difference between revisions
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| summary = '''Eldritch Strike''' is an {{Class|Eldritch Knight}} Passive Feature. This allows the Fighter to force a creature to have {{Disadvantage}} on its next [[Saving Throw]] by a mere weapon attack. | | summary = '''Eldritch Strike''' is an {{Class|Eldritch Knight}} Passive Feature. This allows the Fighter to force a creature to have {{Disadvantage}} on its next [[Saving Throw]] by a mere weapon attack. | ||
| description = When you hit a creature with a weapon attack, it has {{Disadvantage}} on its next [[Saving Throw]] against a spell you cast before the end of your next turn. | | description = When you hit a creature with a weapon attack, it has {{Disadvantage}} on its next [[Saving Throw]] against a spell you cast before the end of your next turn. | ||
| image = Eldritch Strike | | image = Eldritch Strike.webp | ||
| cost = | | cost = | ||
| concentration = | | concentration = |
Revision as of 23:30, 2 October 2023
Template:Up to date
Eldritch Strike is an Passive Feature. This allows the Fighter to force a creature to have Disadvantage on its next Saving Throw by a mere weapon attack.
Description
When you hit a creature with a weapon attack, it has Disadvantage on its next Saving Throw against a spell you cast before the end of your next turn.
Condition: Stricken with Eldritch Inertia
Duration: 1 turn
- Affected entity has Disadvantage on its next Saving throw against a spell cast by the source of the condition.
How to learn
Classes:
- Class level 10: Eldritch Knight
Notes
- Each weapon strike extends the condition by 1 turn.