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Ring of Shadows: Difference between revisions

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| uid = MAG_PassWithoutTrace_Ring
| uid = MAG_PassWithoutTrace_Ring
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
| special = <!-- List of special features, bonuses, or abilities granted by the item. -->
* Can cast {{SmIconLink|Pass Without Trace Icon.png|Pass Without Trace}} once per [[Long Rest]].
* '''{{SAI|Pass Without Trace|w=40}}:''' Can cast [[Pass Without Trace]] once per [[Long Rest]].
| where to find = <!-- Describe where and how to obtain the item. -->
| where to find = <!-- Describe where and how to obtain the item. -->
Hide and Seek quest reward by [[Oliver]], House with Flowers in [[Shadow-Cursed Lands]]. Can also be obtained by knocking him out or through [[Stealing|pick-pocketing]] at the exact moment the encounter becomes a tactical turn based encounter and before he vanishes or if you can see invisible creatures. Pick-pocketing him does not seem to change how he interacts with the player.
Hide and Seek quest reward by [[Oliver]], House with Flowers in [[Shadow-Cursed Lands]]. Can also be obtained by knocking him out or through [[Stealing|pick-pocketing]] at the exact moment the encounter becomes a tactical turn based encounter and before he vanishes or if you can see invisible creatures. Pick-pocketing him does not seem to change how he interacts with the player.

Revision as of 06:42, 11 October 2023

Ring of Shadows image

The Ring of Shadows is an uncommon Ring that grants its wearer the ability to cast Pass Without Trace once per Long Rest.

Description Icon.png

For some, darkness is wielded like a black opal stud embedded in a signet ring - fashioned to a sharp and unforgiving point.

Properties

  • Rings Rings
  • Rarity: Uncommon
  •  Weight: 0.05 kg / 0.1 lb
  • Price: 70 gp
  • UID MAG_PassWithoutTrace_Ring

Special

The wearer of this item gains:

Where to find

  • Hide and Seek quest reward by Oliver, House with Flowers in Shadow-Cursed Lands. Can also be obtained by knocking him out or through pick-pocketing at the exact moment the encounter becomes a tactical turn based encounter and before he vanishes or if you can see invisible creatures. Pick-pocketing him does not seem to change how he interacts with the player.

Notes

  • UUID: c0bce741-9829-49c5-9778-426f2b00a642