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Basic Poison: Difference between revisions
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|usage cost = bonus action | |usage cost = bonus action | ||
|effect = | |effect = | ||
*Coat your active weapon with poison | * Coat your active weapon with poison.<br> | ||
{{InfoBlob|{{action}}}}<br> | {{InfoBlob|{{action}}}}<br> | ||
*{{SmallIcon|Throw Icon.png}} [[Throw]] the poison. | *{{SmallIcon|Throw Icon.png}} [[Throw]] the poison. | ||
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****{{Duration|1}} | ****{{Duration|1}} | ||
****{{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11 to negate | ****{{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11 to negate | ||
|condition = Coated in Basic Poison | |||
|condition duration = 10 | |||
|where to find = | |where to find = | ||
Obtainable from various merchants, enemies, and locations throughout the game. | Obtainable from various merchants, enemies, and locations throughout the game. |
Revision as of 00:41, 26 October 2023
Basic Poison is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
Even when closed, a choking acrid smell emanates from this bottle.
Properties
- Coatings
- Single Use
- Rarity: Common
- Weight: 0.2 kg / 0.4 lb
- Price: 10 gp
-
UID
CONS_Poison_Basic
Effect
- Coat your active weapon with poison.
- Throw the poison.
- Range: 18 m / 60 ft
- Creates area: Poison Cloud.
- AoE: 1 m / 3 ft (Radius)
- Duration: 1 turn
- Inflicts
- Duration: 1 turn
- Constitution saving throw: DC 11 to negate
Condition: Coated in Basic Poison
Duration: 10 turns
- Targets must succeed a DC 11 Constitution saving throw or become .
- On a successful save, target receives for 2 turns.
Where to find
Obtainable from various merchants, enemies, and locations throughout the game.
Can also be crafted via the Alchemy system (Vitriol of Bonecap and any Salt)