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Wild Magic: Spike Growth: Difference between revisions
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HiddenDragon (talk | contribs) (Created page with "{{ActionPage | summary = '''Wild Magic: Spike Growth''' is a Wild Magic effect of the {{Class|Wild Magic}}. This effect shapes the ground nearby into spikes that are Difficult Terrain, and deal Piercing damage if a creature walks over them. | description = Shape a piece of ground around yourself into hard spikes. A creature walking on the spikes takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} it moves. | image = Wild...") |
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{{ActionPage | {{ActionPage | ||
| summary = '''Wild Magic: Spike Growth''' is a [[Wild Magic (Subclass Feature)|Wild Magic]] effect of the {{Class|Wild Magic}}. This effect shapes the ground nearby into spikes that are Difficult Terrain, and deal Piercing damage if a creature walks over them. | | summary = '''Wild Magic: Spike Growth''' is a [[Wild Magic (Subclass Feature)|Wild Magic]] effect of the {{Class|Wild Magic}}. This effect shapes the ground nearby into spikes that are Difficult Terrain, and deal Piercing damage if a creature walks over them. Similarly to {{SAI|Spike Growth}} | ||
| description = Shape a piece of ground around yourself into hard spikes. A creature walking on the spikes takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} it moves. | | description = Shape a piece of ground around yourself into hard spikes. A creature walking on the spikes takes {{DamageText|2d4|Piercing}} for every {{Distance|m=1.5|ft=5}} it moves. | ||
| image = Wild Magic Turn Magic.webp | | image = Wild Magic Turn Magic.webp |
Revision as of 21:37, 29 September 2023
Wild Magic: Spike Growth is a Wild Magic effect of the Wild Magic. This effect shapes the ground nearby into spikes that are Difficult Terrain, and deal Piercing damage if a creature walks over them. Similarly to
Description
Shape a piece of ground around yourself into hard spikes. A creature walking on the spikes takes 2d4Piercing for every 1.5 m / 5 ft it moves.
Properties
- Details:
- Creates Area: Spikes
Area: Spikes
Spikes
Duration: 3 turns
AoE: 4 m / 13 ft (Radius)
- Type: Surface
Condition: Spike Growth
Condition: Difficult Terrain
- Movement Speed halved
How to learn
Classes:
- Class level 1: Wild Magic