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Wild Magic: Slow: Difference between revisions
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{{ActionPage | {{ActionPage | ||
| summary = '''Wild Magic: Slow''' is a [[Wild Magic (Subclass Feature)|Wild Magic]] effect of the {{Class|Wild Magic}}. This negative effect places the | | summary = '''Wild Magic: Slow''' is a [[Wild Magic (Subclass Feature)|Wild Magic]] effect of the {{Class|Wild Magic}}. This negative effect places the Slowed condition on you from the {{SAI|Slow}} spell, reducing your {{Armour Class}}, Dexterity [[Saving Throw]]s and actions. | ||
| description = You are {{Cond|Slowed}}. | | description = You are {{Cond|Slowed}}. | ||
| image = Wild Magic Turn Magic.webp | | image = Wild Magic Turn Magic.webp |
Revision as of 21:38, 29 September 2023
Wild Magic: Slow is a Wild Magic effect of the Wild Magic. This negative effect places the Slowed condition on you from the spell, reducing your Armour Class, Dexterity Saving Throws and actions.
Description
You are .
Condition: Slowed
Duration: 2 turns
- Movement Speed is halved
- Armour Class and Dexterity Saving throws are reduced by 2
- Can only take an Action or a Bonus Action, not both
- Cannot take Reactions
- Cannot make more than 1 attack per turn
- Spells cast might be delayed for one turn
How to learn
Classes:
- Class level 1: Wild Magic