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Obscurity: Difference between revisions
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(This is not a Condition, technically speaking) |
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{{ up to date | 2023-09-16 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-09-16 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
[[Category: | [[Category:Gameplay mechanics]] | ||
A creature is considered to be [[Obscured]] while located in a [[Lightly Obscured]] or [[Heavily Obscured]] area. | A creature is considered to be [[Obscured]] while located in a [[Lightly Obscured]] or [[Heavily Obscured]] area. | ||
A wide variety of [[Equipment]] can bestow specific benefits on the player when they are in an [[Obscured]] state. | A wide variety of [[Equipment]] can bestow specific benefits on the player when they are in an [[Obscured]] state. |
Revision as of 21:01, 11 October 2023
Template:Up to date A creature is considered to be Obscured while located in a Lightly Obscured or Heavily Obscured area. A wide variety of Equipment can bestow specific benefits on the player when they are in an Obscured state.
Items which grant special benefits when the character is obscured:
- Weapons
- Knife of the Undermountain King
- Shadow Blade: You have Advantage on Attack Rolls against Lightly or Heavily Obscured targets when using this blade.
- Promise
- Shadow Blade: You have Advantage on Attack Rolls against Lightly or Heavily Obscured targets when using this blade.
- Shar's Spear of Evening
- Shar's Blessing: You gain Advantage on Saving Throws while Lightly or Heavily Obscured. This weapon deals an additional 1d6 damage to creatures that are Lightly or Heavily Obscured.
- Least Expected
- Darkveil Precision: While obscured in shadow, the wielder has an +1d4 bonus to their ranged weapon attacks.
- Knife of the Undermountain King
- Cloths and Armour
- Viconia's Priestess Robe
- Penumbral Armour
- Shadeclinger Armour
- Shadeclinger: While Obscured, the wearer has Advantage on Saving Throws.
- Dark Justiciar Mail
- Dark Justiciar Half-Plate (Rare)
- Dark Justiciar Half-Plate (Very Rare)
- Headwear
- The Shadespell Circlet
- Shadespell: While the wearer is obscured in shadow, their spells gain a +1 bonus to Spell Save DC, making them more likely to succeed.
- Covert Cowl
- Covert Critical: While obscured, the number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
- Dark Justiciar Helm
- Swathed in Shadow: While Obscured by shadow, the wearer gains +1 to Saving Throws when attacked.
- Dark Justiciar Helmet
- Covert Critical: While obscured, the number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
- The Shadespell Circlet
- Footwear
- Dark Justiciar Boots
- Shadow Teleportation: Teleport to an unoccupied, obscured spot.
- Dark Justiciar Boots
- Rings
- Shadow-Cloaked Ring
- Shadowthief: The wearer's weapon and unarmed attacks deal an additional 1d4 damage against Lightly or Heavily Obscured creatures, and creatures made of shadow.
- Ring of Twilight
- Treader by Twilight: You gain a +1 bonus to Armour Class while obscured.
- Shadow Blade Ring
- Can cast Shadow Blade once per Short Rest. Which in turn makes Attack Roles with Advantage when used to attack a target that is in dim light or darkness.
- Shadow-Cloaked Ring