Ad placeholder
Basic Poison: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 16: | Line 16: | ||
|effect = | |effect = | ||
*Coat your active weapon with poison for {{Duration|10}} | *Coat your active weapon with poison for {{Duration|10}} | ||
**Inflicts {{ | **Inflicts {{SmallIcon|Poisoned Condition Icon.png}}[[Poisoned (Condition)|Poisoned]] | ||
***{{Duration|3}} | ***{{Duration|3}} | ||
***{{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11 to negate (Repeated every turn)<br> | ***{{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11 to negate (Repeated every turn)<br> |
Revision as of 18:41, 27 September 2023
Basic Poison is a common type of Coating. When applied to a weapon, it will deal extra Poison damage for several turns.
Even when closed, a choking acrid smell emanates from this bottle.
Properties
- Coatings
- Single Use
- Rarity: Common
- Weight: 0.2 kg / 0.4 lb
- Price: 10 gp
-
UID
CONS_Poison_Basic
Effect
- Coat your active weapon with poison for Duration: 10 turns
- Inflicts Poisoned
- Duration: 3 turns
- Constitution saving throw: DC 11 to negate (Repeated every turn)
- Inflicts Poisoned
- Throw the poison to create a small Poison Cloud.
- AoE: 1 m / 3 ft (Radius)
- Duration: 1 turn
- Creatures that enter the Poison Cloud must make a Constitution saving throw: DC 11 or receive the condition for 1 round.
Where to find
Obtainable from various merchants, enemies, and locations throughout the game.
Can also be crafted via the Alchemy system (Vitriol of Bonecap and any Salt)