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Elerrathin's Home: Difference between revisions
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=== Fig === | === Fig === | ||
Fig acts as the home's "guard", stopping and questioning any new visitors. They spends their day practicing their swordsmanship against a dummy. | [[Fig]] acts as the home's "guard", stopping and questioning any new visitors. They spends their day practicing their swordsmanship against a dummy. | ||
=== Jord === | === Jord === | ||
Jord watched over Jaheira's plants, letting the plants in her study grow unimpeded. Jaheira took Jord in as a ward when he was nine years old after a confrontation with a merchant. | [[Jord]] watched over Jaheira's plants, letting the plants in her study grow unimpeded. Jaheira took Jord in as a ward when he was nine years old after a confrontation with a merchant. | ||
=== Rion === | === Rion === | ||
Rion is driven to taking action and has taken a role of leadership amongst the wards in Jaheira's absence. | [[Rion]] is driven to taking action and has taken a role of leadership amongst the wards in Jaheira's absence. | ||
=== Jhessem === | === Jhessem === | ||
Jhessem is a small child that speaks with the decorum of nobility. They found a family tree of Jaheira that suggests that she may be royalty. | [[Jhessem]] is a small child that speaks with the decorum of nobility. They found a family tree of Jaheira that suggests that she may be royalty. | ||
=== Tate === | === Tate === | ||
Tate is described as a little "Sneak Thief" by Jaheira. They keep to themselves upstairs, eavesdropping on conversations. Tate has the Pin needed to access Jaheira's Basement. | [[Tate]] is described as a little "Sneak Thief" by Jaheira. They keep to themselves upstairs, eavesdropping on conversations. Tate has the Pin needed to access Jaheira's Basement. | ||
== Notable Loot == | == Notable Loot == |
Revision as of 19:41, 30 September 2023
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Elerrathin's Home is a manor located in the Lower City of Baldur's Gate in Act Three. It serves as the home of Jaheira and her wards, who she considers to be her family. The basement of the building is a small lush cavern where Jaheira keeps supplies and her personal effects. Talk to Tate upstairs to get the Harp-Shaped Pin, which you can put in the slot in the desk in Jaheira's Desk to open the way to the basement.
Jaheira's Basement
The basement is a heavily trapped cavern. From the entrance there is a path to a small shed protected by various orbs. The traps won't go off if you have Jaheira present in your party. The basement is inhabited by the Postmaster Badger and his messenger rats, who will give information on certain happenings around Baldur's Gate if you can to speak to animals.
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Jaheira's Wards
Fig
Fig acts as the home's "guard", stopping and questioning any new visitors. They spends their day practicing their swordsmanship against a dummy.
Jord
Jord watched over Jaheira's plants, letting the plants in her study grow unimpeded. Jaheira took Jord in as a ward when he was nine years old after a confrontation with a merchant.
Rion
Rion is driven to taking action and has taken a role of leadership amongst the wards in Jaheira's absence.
Jhessem
Jhessem is a small child that speaks with the decorum of nobility. They found a family tree of Jaheira that suggests that she may be royalty.
Tate
Tate is described as a little "Sneak Thief" by Jaheira. They keep to themselves upstairs, eavesdropping on conversations. Tate has the Pin needed to access Jaheira's Basement.