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Doom Hammer: Difference between revisions
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{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{WeaponPage | {{WeaponPage | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
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| weight lb = 9.0 <!-- The weight in in lb. --> | | weight lb = 9.0 <!-- The weight in in lb. --> | ||
| price = 65 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). --> | | price = 65 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). --> | ||
| uid = UNI_DoomHammer | |||
| weapon actions = Tenacity, Backbreaker, Concussive Smash <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. --> | | weapon actions = Tenacity, Backbreaker, Concussive Smash <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. --> | ||
| special = <!-- List of special features or abilities granted by the weapon. --> | | special = <!-- List of special features or abilities granted by the weapon. --> | ||
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*This weapon can be bought from [[Grat the Trader]] in the [[Goblin Camp]]. | *This weapon can be bought from [[Grat the Trader]] in the [[Goblin Camp]]. | ||
| notes = | | notes = | ||
*UUID: 2f481fef-1877-4eac-820d-dc3210ff0b36 | *UUID: 2f481fef-1877-4eac-820d-dc3210ff0b36 | ||
}} | }} |
Revision as of 11:20, 28 September 2023
Doom Hammer is an uncommon Maul that afflicts targets with condition on each successful hit.
Bringer of that which it is.
Properties
- Damage
- 2d6 (2~12) + Strength modifier Bludgeoning
- Details
- Rarity: Uncommon
- Enchantment: None
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 4.5 kg / 9 lb
- Price: 65 gp
-
UID
UNI_DoomHammer
Special
The holder of this item gains:
- Edge of Terror: Each strike fills the target with a chilling dread that prevents it from regaining Hit Points. Undead creatures also get Disadvantage on Attack rolls.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Tenacity ()
When you miss an attack, deal Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
- Backbreaker ()
Put extra force behind your strike to possibly knock your enemy .
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
Where to find
- *This weapon can be bought from Grat the Trader in the Goblin Camp.
Notes
- UUID: 2f481fef-1877-4eac-820d-dc3210ff0b36
Conditions
Duration: 2 turns
- Can not regain hit points.
- If Undead, has Disadvantage on Attack rolls.