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Luck of the Far Realms: Difference between revisions
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(Description clarified in patch 3) |
(added actionpage template) |
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{{ up to date | 2023-09-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-09-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{ActionPage | |||
{{ | |image=TadpoleSuperPower_LuckOfTheFarRealm.png|frameless|right]] | ||
| | |summary='''Luck of the Far Realms''' is a passive feature and [[Illithid Power]]. This feature allows a character to change a successful [[Attack Roll]] into a [[Critical Hit]] once per long rest. | ||
| | |description= | ||
Once per [[Long Rest]], you can change a successful [[Attack Roll]] against a foe into a [[Critical Hit]]. | |||
|cost=reaction | |||
|recharge=Long Rest | |||
}} | }} | ||
[[Category:Illithid Powers]] | [[Category:Illithid Powers]] | ||
[[Category:Passive Features]] | [[Category:Passive Features]] | ||
[[Category:Reactions]] | [[Category:Reactions]] |
Revision as of 02:29, 4 October 2023
Luck of the Far Realms is a passive feature and Illithid Power. This feature allows a character to change a successful Attack Roll into a Critical Hit once per long rest.
Description
Once per Long Rest, you can change a successful Attack Roll against a foe into a Critical Hit.
Properties
How to learn
(Information not yet added.)