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Circle of the Moon: Difference between revisions

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=== Level 2 ===
=== Level 2 ===


* [[File:Lunar Mend Icon.png|frameless|upright=0.1]] [[Lunar Mend]]: Expend spell slots to regain [[Hit Points]] while in [[Wild Shape]].
==== New Wild Shape ====
* [[File:Wild Shape Icon.png|frameless|upright=0.1]] [[Combat Wild Shape]]: [[Wild Shape]] now uses a {{action|bonus}} instead of an {{action|action}}.
* '''{{SAI|Wild Shape: Bear}}:''' Take the shape of a [[:Category:Bears|Bear]] with high [[Hit Points]] that can goad enemies into attacking it.
* [[File:Wild Shape Bear Icon.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Bear]] [[Wild Shape#Wild Shape: Bear|Wild Shape: Bear]]: Take the shape of a [[:Category:Bears|Bear]] with high [[Hit Points]] that can goad enemies into attacking it.
 
==== {{SAI|Lunar Mend|w=40}} ====
* Expend spell slots to regain [[Hit Points]] while in [[Wild Shape]].
 
==== {{SAI|Combat Wild Shape|w=40}} ====
* [[Wild Shape]] now uses a {{action|bonus}} instead of an {{action|action}}.


=== Level 4 ===
=== Level 4 ===
* [[File:Wild Shape Dire Raven Icon.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Dire Raven]] [[Wild Shape#Wild Shape: Dire Raven|Wild Shape: Dire Raven]]: Take the shape of of a Dire Raven that can Blind enemies.
 
==== New Wild Shape ====
* '''{{SAI|Wild Shape: Dire Raven}}:''' Take the shape of of a Dire Raven that can Blind enemies.


=== Level 6 ===
=== Level 6 ===
* [[File:Druid_Primal_Strike_Icon_64px.png|frameless|upright=0.1|link=Primal Strike]] [[Primal Strike|Primal Strike]]: While in beast form, your attacks count as magical for the purpose of overcoming resistance and immunity to non-magical damage.
 
==== {{SAI|Primal Strike|w=40}} ====
* While in beast form, your attacks count as magical for the purpose of overcoming resistance and immunity to non-magical damage.


=== Level 8 ===
=== Level 8 ===
* [[File:Wild Shape Sabre-Toothed Tiger Icon.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Sabre-Toothed Tiger]] [[Wild Shape#Wild Shape: Sabre-Toothed Tiger|Wild Shape: Sabre-Toothed Tiger]]: Take the shape of a Sabre-Toothed Tiger that can shred armour and regenerate hit points.
 
==== New Wild Shape ====
* '''{{SAI|Wild Shape: Sabre-Toothed Tiger}}:''' Take the shape of a Sabre-Toothed Tiger that can shred armour and regenerate hit points.


=== Level 10 ===
=== Level 10 ===
* [[File:Action_ElementalWildShape_Myrmidon_Air.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Air Myrmidon]] [[Wild Shape#Wild Shape: Air Myrmidon|Wild Shape: Air Myrmidon]]: Take the shape of a Air Myrmidon who gains the ability to fly and to cast lightning spells.
 
* [[File:Wild Action_ElementalWildShape_Myrmidon_Earth.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Earth Myrmidon]] [[Wild Shape#Wild Shape: Earth Myrmidon|Wild Shape: Earth Myrmidon]]: Take the shape of a Earth Myrmidon who gains the ability to fly and to cast earth spells.
==== New Wild Shape ====
* [[File:Action_ElementalWildShape_Myrmidon_Fire.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Fire Myrmidon]] [[Wild Shape#Wild Shape: Fire Myrmidon|Wild Shape: Fire Myrmidon]]: Take the shape of a Fire Myrmidon who gains the ability to fly and to cast fire spells.
* '''{{SAI|Wild Shape: Air Myrmidon}}:''' Take the shape of a Air Myrmidon who gains the ability to fly and to cast lightning spells.
* [[File:Action_ElementalWildShape_Myrmidon_Water.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Water Myrmidon]] [[Wild Shape#Wild Shape: Water Myrmidon|Wild Shape: Water Myrmidon]]: Take the shape of a Water Myrmidon who gains the ability to fly and to cast healing and cold spells.
* '''{{SAI|Wild Shape: Earth Myrmidon}}:''' Take the shape of a Earth Myrmidon who gains the ability to fly and to cast earth spells.
* '''{{SAI|Wild Shape: Fire Myrmidon}}:''' Take the shape of a Fire Myrmidon who gains the ability to fly and to cast fire spells.
* '''{{SAI|Wild Shape: Water Myrmidon}}:''' Take the shape of a Water Myrmidon who gains the ability to fly and to cast healing and cold spells.
 
{{DruidNavbox}}
{{DruidNavbox}}

Revision as of 06:01, 23 September 2023

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Druids sworn to the moon draw on its mercurial nature to transform into massive creatures and primal elementals.
Class Druid Moon Badge Icon.png
Class Druid Moon Badge Icon.png
Druids sworn to the moon draw on its mercurial nature to transform into massive creatures and primal elementals.

Circle of the Moon is one of the Subclasses of Druid. These Druids are more specialized in Wild Shaping into various creatures to attack enemies or support allies in combat. They also have the ability to regain Hit Points while Wild Shaped.

Subclass Features

This subclass obtains all the features from its base class, Druid, in addition to its unique features outlined below.

Level 2

New Wild Shape

Lunar Mend Lunar Mend

Combat Wild Shape Combat Wild Shape

Level 4

New Wild Shape

Level 6

Primal Strike Primal Strike

  • While in beast form, your attacks count as magical for the purpose of overcoming resistance and immunity to non-magical damage.

Level 8

New Wild Shape

Level 10

New Wild Shape