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Circle of the Spores: Difference between revisions
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=== Level 2 === | === Level 2 === | ||
==== {{SAI|Halo of Spores|w=40}} ==== | |||
* Unleash a cloud of necrotic spores upon a target that deal {{DamageText|1d4|Necrotic}} damage. This uses a reaction, so other reactions won't trigger this turn. | |||
* | |||
==== {{SAI|Symbiotic Entity|w=40}} ==== | |||
* Gain {{DamageText|4 Temporary Hit Points|Healing}} per {{Class|Druid}} level and deal an additional {{DamageText|1d6|Necrotic}} damage while you have them. | |||
* Casting {{SAI|Halo of Spores}} deals double the damage. | |||
==== {{SAI|Bone Chill|w=40}} ==== | |||
* Gain an additional [[Cantrip]] | |||
=== Level 3 === | === Level 3 === |
Revision as of 06:19, 23 September 2023
Viewing death, necrosis, fungal growth, and sporulation as just another part of life, you can manipulate such spores to augment yourself and harm your foes.
Viewing death, necrosis, fungal growth, and sporulation as just another part of life, you can manipulate such spores to augment yourself and harm your foes.
Circle of the Spores is one of the Subclasses of Druid. These druids use fungal growth and decay to inflict Necrotic damage through spells, as well as to raise corpses through fungal infestation to fight at their side.
Subclass Features
This subclass obtains all the features from its base class, Druid, in addition to its unique features outlined below.
Level 2
- Unleash a cloud of necrotic spores upon a target that deal 1d4Necrotic damage. This uses a reaction, so other reactions won't trigger this turn.
- Gain 4 Temporary Hit Pointshit points per level and deal an additional 1d6Necrotic damage while you have them.
- Casting deals double the damage.
- Gain an additional Cantrip
Level 3
Level 5
Level 6
- Fungal Infestation: Target a Beast or Humanoid corpse and raise a Zombie until next Long Rest. Counts as a Reaction.
Level 7
Level 9
Level 10
- Spreading Spores: Requires Symbiotic Entity to be active. Create a cloud within 9m that deals 2d8 Necrotic damage per turn to all enemies. Lasts 10 turns or until Symbiotic Entity deactivates. CON save. Bonus Action.