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Champion: Difference between revisions

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| image = Class Fighter Champion Badge Icon.png
| image = Class Fighter Champion Badge Icon.png
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{{Quote|You approach the complex problems posed by combat with one distinctly effective solution - you hit those problems, really quite hard.}}
{{ClassQuote|quote=You approach the complex problems posed by combat with one distinctly effective solution - you hit those problems, really quite hard.|image=Class Fighter Champion Badge Icon.png}}
[[File:Class Fighter Champion Badge Icon.png|frameless|200px|right]]'''{{PAGENAME}}''' is a [[Fighter#Level 3|subclass]] of {{Class|Fighter}} that focuses entirely on passive improvements.  
'''{{PAGENAME}}''' is a [[Fighter#Level 3|subclass]] of {{Class|Fighter}} that focuses entirely on passive improvements.  
[[Category:Subclasses]]
[[Category:Subclasses]]
== Subclass Features ==
== Subclass Features ==

Revision as of 06:02, 16 September 2023

You approach the complex problems posed by combat with one distinctly effective solution - you hit those problems, really quite hard.
Class Fighter Champion Badge Icon.png
Class Fighter Champion Badge Icon.png
You approach the complex problems posed by combat with one distinctly effective solution - you hit those problems, really quite hard.

Champion is a subclass of Fighter Fighter that focuses entirely on passive improvements.

Subclass Features

This subclass obtains all the features from its base class, Fighter, in addition to its unique features outlined below.

Level 3

  • PassiveFeature ImprovedCritical.png Improved Critical Hit: The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.

Level 7

  • PassiveFeature RemarkableAthlete Jump.png Remarkable Athlete: Jump: You're a master of your own body, your athletic prowess extended beyond the usual. Your Jump distance is increased by 10ft.
  • PassiveFeature RemarkableAthlete Proficiency.png Remarkable Athlete: Proficiency: You're a master of your own body, your athletic prowess extended beyond the usual. You can add half of your Proficiency Bonus to any Strength, Dexterity, and Constitution Checks that you are not Proficient in.

Level 10