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Animate Dead: Difference between revisions
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(Included upcasted ghoul variants.) |
Kraydenvar (talk | contribs) (Added note regarding NPC behavior in presence of animated dead which can cause potential death of NPCs) |
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| variants = Animate Dead: Skeleton, Animate Dead: Zombie, Animate Dead: Ghoul, Animate Dead: Flying Ghoul, Animate Dead: Ghoul Pack, Animate Dead: Flying Ghoul Flock | | variants = Animate Dead: Skeleton, Animate Dead: Zombie, Animate Dead: Ghoul, Animate Dead: Flying Ghoul, Animate Dead: Ghoul Pack, Animate Dead: Flying Ghoul Flock | ||
| notes = * {{Class|Warlock}}s with the '''Pact of the Tome''' [[Warlock#Level_3|Pact Boon]] can cast this spell once per [[Long Rest]] once they receive [[Deepened Pact]] at level 5. | | notes = * {{Class|Warlock}}s with the '''Pact of the Tome''' [[Warlock#Level_3|Pact Boon]] can cast this spell once per [[Long Rest]] once they receive [[Deepened Pact]] at level 5. | ||
It is important to note that most friendly and neutral NPCs will respond to undead minions with horror, causing them to express alarm and flee from proximity of the thralls, in some cases to their death. To avoid this, selecting the chain icon next to the summoner player and leaving the thrall away from NPCs is helpful. | |||
| video = Animate Dead Visuals.mp4 | | video = Animate Dead Visuals.mp4 | ||
}} | }} |
Revision as of 21:01, 15 September 2023
Animate Dead is a level 3 necromancy spell. This spell allows spellcasters to animate a corpse to create an undead servant.
Description
Animate a corpse to create an undead servant while not in combat.
The target must be a medium or small corpse.
Properties
- Details
- Range: 3 m / 10 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Variants
How to learn
Notes
- s with the Pact of the Tome Pact Boon can cast this spell once per Long Rest once they receive Deepened Pact at level 5.
It is important to note that most friendly and neutral NPCs will respond to undead minions with horror, causing them to express alarm and flee from proximity of the thralls, in some cases to their death. To avoid this, selecting the chain icon next to the summoner player and leaving the thrall away from NPCs is helpful.