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Entropic Ward: Difference between revisions
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{{ActionPage | {{ActionPage | ||
|image = Entropic Ward | |image = Entropic Ward.webp | ||
|summary = '''Entropic Ward''' is a | |summary = '''Entropic Ward''' is a reaction unique to the {{Class|Great Old One}} subclass. | ||
|description = Entropic Ward: Impose {{Disadvantage}} on an Attack Roll against you. If the attack misses, you gain {{Advantage}} on your next Attack Roll against the attacker for 1 turn. | |description = Entropic Ward: Impose {{Disadvantage}} on an Attack Roll against you. If the attack misses, you gain {{Advantage}} on your next [[Attack Roll]] against the attacker for 1 turn. | ||
|cost = reaction | |cost = reaction | ||
|range = weapon | |range = weapon | ||
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|class learns at level 6 = Great Old One | |class learns at level 6 = Great Old One | ||
}} | }} | ||
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Revision as of 01:01, 1 October 2023
Entropic Ward is a reaction unique to the Great Old One subclass.
Description
Entropic Ward: Impose Disadvantage on an Attack Roll against you. If the attack misses, you gain Advantage on your next Attack Roll against the attacker for 1 turn.
Properties
- Cost:
- Reaction
- Details:
- Range: Normal weapon range
- Recharge: Short rest
How to learn
Classes:
- Class level 6: Great Old One