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Wild Shape: Deep Rothé: Difference between revisions

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|image=Wild Shape Deep Rothe Icon.png
|image=Wild Shape Deep Rothe Icon.png
|summary='''Wild Shape: Deep Rothé''' is a [[Wild Shape]] form available to [[Druid]]s.
|summary='''Wild Shape: Deep Rothé''' is a [[Wild Shape]] form available to [[Druid]]s.
|description = Take the shape of of a '''Deep Rothé''' that can charge and impale enemies, and illuminate surfaces. You gain [[File:Gore Deep Rothe Icon 64px.png|frameless|upright=0.1]] [[Gore]], [[File:Charge Deep Rothe Icon 64px.png|frameless|upright=0.1]] [[Charge]] and [[File:Dancing_Lights_Icon.png|frameless|upright=0.1]] [[Dancing Lights]].
|description = Assume the shape of a deep rothé that casts [[Dancing Lights]] and [[Charge]]s its enemies.  The deep rothé has a starting health of {{DamageColor|Healing|23 hit points}} that increase every two druid levels.
 
While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your [[Intelligence]], [[Wisdom]], and [[Charisma]] scores.
 
When your beast form drops to 0 [[Hit Points|hit points]], you revert to your normal form.
 
You gain:
 
==== {{SAI|Gore|w=40}} ====
* Impale a creature to deal {{DamageText|3d4+4|Piercing}} damage.
* Deals an additional {{DamageText|11|Force}} damage to targets with Lesser, Medium, or Greater [[Damage Types#Toughness|Toughness]].
 
==== {{SAI|Charge|w=40}} ====
* Charge forward, attacking all hostile creatures in your way. Deal {{DamageText|2d6 + 4|Piercing}} damage and potentially knock targets [[Prone (Condition)|Prone]].
 
==== {{SAI|Dancing Lights|w=40}} ====
* Dancing Lights is a [[Cantrip]] (Evocation). It creates magical orbs of light that brighten an area.
 
|cost = action, wldshp:1
|cost = action, wldshp:1
|additional=[[File:Deep Rothe Portrait.png|frameless|upright=1.5|left]]
|additional=[[File:Deep Rothe Portrait.png|frameless|upright=1.5|left]]

Revision as of 10:18, 23 September 2023

Wild Shape Deep Rothe Icon.png

Wild Shape: Deep Rothé is a Wild Shape form available to Druids.

Description

Assume the shape of a deep rothé that casts Dancing Lights and Charges its enemies. The deep rothé has a starting health of 23 hit points that increase every two druid levels.

While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your Intelligence, Wisdom, and Charisma scores.

When your beast form drops to 0 hit points, you revert to your normal form.

You gain:

Gore Gore

  • Impale a creature to deal 3d4+4Damage TypesPiercing damage.
  • Deals an additional 11Damage TypesForce damage to targets with Lesser, Medium, or Greater Toughness.

Charge Charge

  • Charge forward, attacking all hostile creatures in your way. Deal 2d6 + 4Damage TypesPiercing damage and potentially knock targets Prone.

Dancing Lights Dancing Lights

  • Dancing Lights is a Cantrip (Evocation). It creates magical orbs of light that brighten an area.

Properties

Cost:
Action + Wild Shape Charge
Details:
Deep Rothe Portrait.png

Deep Rothé shape has the following physical attributes:

STR

18
(+4)

DEX

10

CON

14
(+2)

HP Icon.png Hit Points

23

Creature AC Icon.png Armour Class

10

Variants

How to learn

Classes: