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Basic Poison: Difference between revisions
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{{ up to date | 2023- | {{up to date|2023-09-26}} | ||
{{MiscItemPage| | |||
| | {{MiscItemPage| | ||
| description = '''Basic Poison''' is a common type of [[Coatings|Coating]]. When applied to a weapon, it will deal extra {{DamageType|Poison}} damage for several turns. | |image = COAT Basic Poison Faded.png | ||
| quote = Even when closed, a choking acrid smell emanates from this bottle. | |icon = COAT Basic Poison Unfaded.png | ||
|uid = CONS_Poison_Basic | |||
| type = Coatings | |description = '''Basic Poison''' is a common type of [[Coatings|Coating]]. When applied to a weapon, it will deal extra {{DamageType|Poison}} damage for several turns. | ||
|quote = Even when closed, a choking acrid smell emanates from this bottle. | |||
| single use = yes | |type = Coatings | ||
| rarity = common | |single use = yes | ||
| weight kg = 0.2 | |rarity = common | ||
| weight lb = 0.4 | |weight kg = 0.2 | ||
| price = 10 | |weight lb = 0.4 | ||
| usage cost = bonus action | |price = 10 | ||
| effect = *Coat your active weapon for {{Duration|10}} with a poison that can inflicts {{IconLink|Poisoned Condition Icon.png| Poisoned (Condition)| Poisoned}} with a successful attack. | |usage cost = bonus action | ||
|effect = *Coat your active weapon for {{Duration|10}} with a poison that can inflicts {{IconLink|Poisoned Condition Icon.png| Poisoned (Condition)| Poisoned}} with a successful attack. | |||
*{{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11 | *{{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11 | ||
**Suffers {{Disadvantage}} on [[Attack Rolls]] and [[Checks|Ability Checks]]. | **Suffers {{Disadvantage}} on [[Attack Rolls]] and [[Checks|Ability Checks]]. | ||
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**{{Duration|1}} | **{{Duration|1}} | ||
**Creatures that enter the [[Poison Cloud]] must make a {{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11 or receive the {{IconLink|Poisoned Condition Icon.png| Poisoned (Condition)| Poisoned}} condition for 1 round. | **Creatures that enter the [[Poison Cloud]] must make a {{SavingThrow|Constitution}}: [[Difficulty Class|DC]] 11 or receive the {{IconLink|Poisoned Condition Icon.png| Poisoned (Condition)| Poisoned}} condition for 1 round. | ||
| where to find = | |where to find = | ||
Obtainable from various merchants, enemies, and locations throughout the game. | Obtainable from various merchants, enemies, and locations throughout the game. | ||
Can also be crafted via the [[Alchemy]] system ([[Vitriol of Bonecap]] and any [[Salt]]) | Can also be crafted via the [[Alchemy]] system ([[Vitriol of Bonecap]] and any [[Salt]]) | ||
}} | }} |
Revision as of 20:56, 26 September 2023
Basic Poison is a common type of Coating. When applied to a weapon, it will deal extra Poison damage for several turns.
Even when closed, a choking acrid smell emanates from this bottle.
Properties
- Coatings
- Single Use
- Rarity: Common
- Weight: 0.2 kg / 0.4 lb
- Price: 10 gp
-
UID
CONS_Poison_Basic
Effect
- Coat your active weapon for Duration: 10 turns with a poison that can inflicts with a successful attack.
- Constitution saving throw: DC 11
- Suffers Disadvantage on Attack Rolls and Ability Checks.
- Duration: 3 turns
- Automatically reattempts the save at end of round to remove Poisoned.
Basic Poison can alternatively be thrown. Action
- Throw the poison to create a small Poison Cloud.
- AoE: 1 m / 3 ft (Radius)
- Duration: 1 turn
- Creatures that enter the Poison Cloud must make a Constitution saving throw: DC 11 or receive the condition for 1 round.
Where to find
Obtainable from various merchants, enemies, and locations throughout the game.
Can also be crafted via the Alchemy system (Vitriol of Bonecap and any Salt)