Ad placeholder

Bone Chill: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
Line 30: Line 30:
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}


{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable"
| <strong>[[File:Chill Touch Condition Icon 3.png|frameless|upright=0.12]] Chill Touch</strong>
| <strong>[[File:Chill Touch Condition Icon 3.png|frameless|upright=0.12]] Chill Touch</strong>
|-
|-

Revision as of 14:10, 16 July 2022

Spell > List Of Spells > Cantrips > Chill Touch


Chill Touch is a Necromancy Cantrip. This spell allows spellcasters to deal Necrotic damage to enemies and prevent them regaining hit points.

File:Chill Touch Icon 2.png
"Assail a creature with the chill of the grave. It takes 1d8 Necrotic damage and cannot regain Hit Points. Undead creatures also get Disadvantage on Attack Rolls."


Damage 1d8
Damage Types Necrotic
Range 18m / 60ft
School Necromancy
Concentration None
Condition Chill Touch
Duration 1 turn
Class Sorcerer, Warlock, Wizard

Description

Assail a creature with the chill of the grave. It takes 1d8 Necrotic damage and cannot regain Hit Points. Undead creatures also get Disadvantage on Attack Rolls.

Properties

File:Actions Icons.png Action

Available to level 1 Sorcerer, Warlock and Wizard.

At Higher Levels

Damage increases by 1d8 Necrotic damage when reaching Level 5 (2d8).