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Sword of Justice: Difference between revisions

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| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| type = Greatswords <!-- One of [[Category:Weapon Types]]. Always plural! -->
| type = Greatswords <!-- One of [[Category:Weapon Types]]. Always plural! -->
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 2d6 + 1 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 2d6 + 1 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->

Revision as of 21:09, 8 September 2023

Template:Up to date

Sword of Justice image

Sword of Justice is an uncommon Greatsword that grants its wielder the Shield of Faith spell as a weapon action.

Description Icon.png

The words 'Deliverance. Justice. Vengeance.' are engraved on the base of this sword. They echo in your mind.

Properties

Damage
D6 Slashing.png 2d6 + 1 (3~13) + Strength modifier Damage TypesSlashing
Details
Greatswords Greatswords
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 2.7 kg / 5.4 lb
Price: 130 gp

Special

The holder of this item gains:

  • Tyr's Protection: Surround a creature with a shimmering field of magic that increases its Armour Class by 2. Spell ends when the Sword of Justice is unequipped.
    • Applies Shield of Faith Shield of Faith to a creature within range.
    •  Range: 18 m / 60 ft
    • Concentration: Concentration Icons.png Required
Shield of Faith Shield of Faith

Duration: Until Long rest

Receives +2 bonus to Armour Class Armour Class.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Pommel Strike Pommel Strike ()

Make a non-lethal attack against an enemy and possibly Daze Daze them.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Cleave Cleave ()

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Where to find

Gallery