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Sneak Attack (Ranged): Difference between revisions
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*{{DamageText|4d6|Physical}} at [[Rogue]] Level 7 | *{{DamageText|4d6|Physical}} at [[Rogue]] Level 7 | ||
*{{DamageText|5d6|Physical}} at [[Rogue]] Level 9 | *{{DamageText|5d6|Physical}} at [[Rogue]] Level 9 | ||
Unlike the 5e rules, Rogue Sneak Attack damage does NOT increase to {{DamageText|6d6|Physical}} at [[Rogue]] Level 11 | |||
| variants = Sneak Attack (Melee), Sneak Attack (Ranged) | | variants = Sneak Attack (Melee), Sneak Attack (Ranged) | ||
| class learns at level 1 = Rogue | | class learns at level 1 = Rogue | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 20:06, 9 September 2023
Template:Up to date
Sneak Attack (Ranged) is a Rogue Action. This ability allows the Rogue to exploit enemies' distraction and deal extra damage to their vulnerable spots with Ranged Weapons.
See also: Sneak Attack (Melee)
Description
Deal an extra 1d6 damage to a foe you have Advantage against. You can also use Sneak Attack if you have an ally within 1.5m / 5ft
of the target and you don't have Disadvantage.
Properties
- Cost:
- Action
- Damage:
- Weapon Physical
- + 1d6 (1~6) Physical
- Details:
- Range: Normal weapon range
- Recharge: Per turn
Variants
How to learn
Classes:
- Class level 1: Rogue