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Disarming Attack (Melee): Difference between revisions
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate | ||
| type = classaction | | type = classaction | ||
| summary = '''Disarming Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat | | summary = '''Disarming Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly make them drop their [[Weapons]]. | ||
| description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and potentially force the target to drop the weapons they are holding. | | description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and potentially force the target to drop the weapons they are holding. | ||
| image = Disarming Attack Melee Icon.png | | image = Disarming Attack Melee Icon.png |
Revision as of 02:48, 11 September 2023
Template:Up to date
Disarming Attack (Melee) is a Battle Master Fighter Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly make them drop their Weapons.
Description
Spend a superiority die to deal Weapon Damage + 1d8 Physical damage
and potentially force the target to drop the weapons they are holding.
Properties
- Cost:
- Superiority Die + Action
- Damage:
- Weapon Physical
- + 1d8 (1~8) Physical
- Details:
- Attack roll
- Range: Normal weapon range
- STR, negates the disarm effect Save
Target must have a weapon in their main hand