Ad placeholder

Manoeuvring Attack (Melee): Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Created page with "{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate | type = classaction | summary = '''Manoeuvring Attack (Melee)''' is a Battle Master Fighter Action. It spends a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed and will be prevented from Opportunity Attacks. | description = Attack an enemy....")
 
No edit summary
Line 3: Line 3:
| summary = '''Manoeuvring Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. It spends a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed and will be prevented from [[Opportunity Attack]]s.
| summary = '''Manoeuvring Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. It spends a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed and will be prevented from [[Opportunity Attack]]s.
| description = Attack an enemy. On a hit, you can use [[Forced Manoeuvre]] on an ally, increasing thier movement speed.
| description = Attack an enemy. On a hit, you can use [[Forced Manoeuvre]] on an ally, increasing thier movement speed.
| image = Action ManeuveringAttack Melee.png
| image = Action ManoeuveringAttack Melee.png
| cost = supdie:1, action
| cost = supdie:1, action
| concentration =  
| concentration =  

Revision as of 02:53, 11 September 2023

Template:Up to date
Action ManoeuveringAttack Melee.png

Manoeuvring Attack (Melee) is a Battle Master Fighter Action. It spends a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed and will be prevented from Opportunity Attacks.

Description

Attack an enemy. On a hit, you can use Forced Manoeuvre on an ally, increasing thier movement speed.

Properties

Cost:
Superiority Die + Action
Damage:
Weapon Damage TypesPhysical
+
D8 Physical.png 1d8 (1~8) Damage TypesPhysical
Details:
Attack roll
 Range: Normal weapon range

Triggers the Situational Action Forced Manoeuvre for 1 turn.

Variants

How to learn

Classes:

Granted by feats: Martial Adept