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Searing Smite: Difference between revisions
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| race learns at level 3 = Zariel Tiefling | | race learns at level 3 = Zariel Tiefling | ||
| summary = This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit. | | summary = This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit. | ||
| description = Your weapon flares with white-hot intensity. It deals an extra {{DamageText|1d8|Radiant}} and {{DamageText|1d6|Fire}} damage and marks the target with [[Searing Smite (Condition)|Searing Smite]]. | | description = Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra {{DamageText|1d8|Radiant}} and {{DamageText|1d6|Fire}} damage and marks the target with [[Searing Smite (Condition)|Searing Smite]]. | ||
* A target with '''Searing Smite''' takes {{DamageText|1d6|Fire}} damage every turn, until it succeeds on a [[Constitution]] {{SavingThrow}}. | * A target with '''Searing Smite''' takes {{DamageText|1d6|Fire}} damage every turn, until it succeeds on a [[Constitution]] {{SavingThrow}}. | ||
* If the spellcaster misses the initial [[Attack Roll|Attack]], the | * If the spellcaster misses the initial [[Attack Roll|Attack]], the [[Spell Slot]] and {{IconLink|Bonus Action Icon.png|Bonus Action|size=24px}} are not consumed. | ||
| action type = both | | action type = both | ||
| attack roll = | | attack roll = |
Revision as of 10:46, 3 September 2023
Searing Smite is a level 1 evocation spell. This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.
Description
Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d8Radiant and 1d6Fire damage and marks the target with Searing Smite.
- A target with Searing Smite takes 1d6Fire damage every turn, until it succeeds on a Constitution Saving throw.
- If the spellcaster misses the initial Attack, the Spell Slot and are not consumed.
Properties
- Damage
- 1d8 (1~8) Radiant
- + 1d6 (1~6) Fire per turn
- Details
- Range: Normal weapon range
- Concentration
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d6Fire initial damage for each Spell Slot Level above 1st.Condition: Searing Smite
Duration: 10 turns
- Takes 1d6Fire damage per turn.
- The condition ends if target succeeds a Constitution Saving throw.
How to learn
Classes:
- Class Level 2: Paladin
Races:
- Character level 3: Zariel Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Notes
- Zariel Tieflings can only cast the spell once per Long Rest.
- Also granted by Skybreaker. Recharge: Long rest.