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Combination Axe: Difference between revisions
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{{WeaponPage | {{WeaponPage | ||
| image = Battleaxe PlusOne Icon.png | | image = Battleaxe PlusOne Icon.png | ||
| icon = Battleaxe PlusOne Unfaded Icon.png | |||
| category = martial | | category = martial | ||
| quote = The intricate engravings on this axe's blade and handle make plain the skill of its smith. | | quote = The intricate engravings on this axe's blade and handle make plain the skill of its smith. | ||
Line 15: | Line 16: | ||
| price = 310 | | price = 310 | ||
| special = * '''Critical Virtuoso:''' When you score a [[Critical Hit]] you can spend a [[Bonus Action]] to make an additional attack. | | special = * '''Critical Virtuoso:''' When you score a [[Critical Hit]] you can spend a [[Bonus Action]] to make an additional attack. | ||
* ''' | * '''Press the Advantage:''' After scoring a [[Critical Hit]], use your [[Bonus Action]] to make an additional attack. | ||
| weapon actions = Cleave, Lacerate, Maiming Strike | | weapon actions = Cleave, Lacerate, Maiming Strike | ||
}} | }} |
Revision as of 20:33, 12 October 2023
Combination Axe is a rare, lightly enchanted (+1) special variant of the Battleaxes family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage.
The intricate engravings on this axe's blade and handle make plain the skill of its smith.
Properties
- One-handed damage
- 1d8 + 1 (2~9) + Strength modifier Slashing
- Two-handed damage
- 1d10 + 1 (2~11) + Strength modifier Slashing
- Details
- Rarity: Rare
- Enchantment: + 1
- Versatile
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 310 gp
Special
The holder of this item gains:
- Critical Virtuoso: When you score a Critical Hit you can spend a Bonus Action to make an additional attack.
- Press the Advantage: After scoring a Critical Hit, use your Bonus Action to make an additional attack.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Cleave ()
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
- Lacerate ()
Slash at your target's vital points to make it .
- Maiming Strike ()
Possibly your target. They can't move.