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Animate Dead: Zombie: Difference between revisions

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| race learns at level 1 =
| race learns at level 1 =
| race learns at level 2 =
| race learns at level 2 =
| summary = This spell allows spellcasters to animate a corpse to create a zombie that specializes in melee combat.
| summary = This spell allows spellcasters to animate a corpse to create a zombie that specializes in melee combat. They must target a corpse, and the zombie lasts until killed or until the next long rest.
 
This spell is a variation of [[Animate Dead]].
| description = The Zombie has an unarmed attack that can inflict targets with the Crawling Gnaw Condition. The Zombie has a [[Proficiency Bonus]] of +2.
 
{{DamageInfo|count=2|die=6|plus=3|type=Bludgeoning}}
 
The Summoned Zombie has an [[Armour Class]] of 8, and <code><span style="color:mediumturquoise">22 Hit Points</span></code>.


This spell is a variation of {{SAI|Animate Dead}}.
| description = Create a [[Zombie]] that specialises in melee combat.
| action type = action
| action type = action
| attack roll =
| attack roll =
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| higher levels =
| higher levels =
| variants =
| variants =
| notes = * {{Class|Warlock}}s with the '''Pact of the Tome''' [[Warlock#Level_3|Pact Boon]] can cast this spell once per [[Long Rest]] once they receive [[Deepened Pact]] at level 5.
| notes = * This zombie applies a condition called {{Cond|Crawling Gnaw}}. If an enemy is killed while having this condition, a [[Newborn Zombie]] is automatically spawned from their corpse.
| video =  
| video =  
}}
}}
==Further Details==
[[File:Zombie Summon.png|right|frameless|160x160px]]
{| class="wikitable" style="text-align: center; min-width: 300px;"
|+Summon Zombie Stats
|-
!Strength!!Dexterity!!Constitution
|-
|16||6||16
|-
!Intelligence!!Wisdom!!Charisma
|-
|3||6||5
|}
{| class="wikitable" role="presentation"
|[[File:Crawling Gnaw Placeholder.jpg|frameless|25x25px]]<b> Crawling Gnaw</b>
|-
|{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 1 Turn}}
*Target is inflicted with zombie mucus. If the affected entity dies before the infection wears off, it will temporarily rise as a Newborn Zombie.
*Newborn Zombies are statistically the same as the Summoned Zombie, except that they only have<code><span style="color:mediumturquoise">10 Hit Points</span></code>.
*Newborn Zombies born of Crawling Gnaw cannot last. They take by<code><span style="color:#66cc66">1 Necrotic</span></code>damage per turn.
*Newborn Zombies will follow the original Summoned Zombie.
|}
{| class="wikitable"
|+Resistances
! colspan="2" |Type
|-
|{{C|[[File:Poison Damage Icon.png|frameless|upright=0.1]]}}Poison
|Immune
|}

Revision as of 23:05, 6 October 2023

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Animate Dead Zombie Icon.png

Animate Dead: Zombie is a level 3 necromancy spell. This spell allows spellcasters to animate a corpse to create a zombie that specializes in melee combat. They must target a corpse, and the zombie lasts until killed or until the next long rest.

This spell is a variation of Animate Dead Animate Dead.

Description

Create a Zombie that specialises in melee combat.

Properties

Details
 Range: 3 m / 10 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Classes:

Notes

  • This zombie applies a condition called Crawling Gnaw Crawling Gnaw. If an enemy is killed while having this condition, a Newborn Zombie is automatically spawned from their corpse.