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Animate Dead: Zombie: Difference between revisions
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| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to animate a corpse to create a zombie that specializes in melee combat. | | summary = This spell allows spellcasters to animate a corpse to create a zombie that specializes in melee combat. They must target a corpse, and the zombie lasts until killed or until the next long rest. | ||
This spell is a variation of {{SAI|Animate Dead}}. | |||
| description = Create a [[Zombie]] that specialises in melee combat. | |||
| action type = action | | action type = action | ||
| attack roll = | | attack roll = | ||
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| higher levels = | | higher levels = | ||
| variants = | | variants = | ||
| notes = * {{ | | notes = * This zombie applies a condition called {{Cond|Crawling Gnaw}}. If an enemy is killed while having this condition, a [[Newborn Zombie]] is automatically spawned from their corpse. | ||
| video = | | video = | ||
}} | }} | ||
Revision as of 23:05, 6 October 2023
Animate Dead: Zombie is a level 3 necromancy spell. This spell allows spellcasters to animate a corpse to create a zombie that specializes in melee combat. They must target a corpse, and the zombie lasts until killed or until the next long rest.
This spell is a variation of
.Description
Create a Zombie that specialises in melee combat.
Properties
- Details
- Range: 3 m / 10 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Notes
- This zombie applies a condition called . If an enemy is killed while having this condition, a Newborn Zombie is automatically spawned from their corpse.