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Wrath (Condition): Difference between revisions
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{{ up to date | 2023-08-31}} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-08-31}} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
==Items that Apply | ==Items that Apply Wrath== | ||
*Equipment: | *Equipment: | ||
**{{SmallIcon|Bloodguzzler Garb Icon.png}} [[Bloodguzzler Garb]]: When an enemy damages the wearer, the wearer gains {{SmIconLink|Wrath Condition Icon.webp|Wrath (Condition)|Wrath}} for 1 turn. | **{{SmallIcon|Bloodguzzler Garb Icon.png}} [[Bloodguzzler Garb]]: When an enemy damages the wearer, the wearer gains {{SmIconLink|Wrath Condition Icon.webp|Wrath (Condition)|Wrath}} for 1 turn. |
Revision as of 23:29, 31 August 2023
- Adrenaline courses through your veins. You have a +1 bonus to melee damage.
- Wrath grants +1 damage per condition turn remaining. It has a maximum duration of 7 turns.
Sources of Wrath
Items that Apply Wrath
- Equipment:
- Bloodguzzler Garb: When an enemy damages the wearer, the wearer gains for 1 turn.
- Cap of Wrath: During combat, when the wearer starts their turn with 50% Hit Points or less, they gain for 2 turn.
- Enraging Heart Garb: While Raging, the wearer generates 2 turns of .
- Linebreaker Boots: When the wearer Dash or takes a similar action during combat, they gain for 2 turns.