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Cure Wounds: Difference between revisions
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[[Spell]] > [[Spell#1st Level Spells|1st Level Spells]] > [[Cure Wounds]] | [[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#1st Level Spells|1st Level Spells]] > [[Cure Wounds]] | ||
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'''Cure Wounds''' is a [[Spell#1st Level Spells|Level 1]] Evocation Spell. This spell | '''Cure Wounds''' is a [[Spell#1st Level Spells|Level 1]] Evocation Spell. This spell allows spellcasters to heal allies with divine magic through touch. | ||
[[File:Cure Wounds Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | [[File:Cure Wounds Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox |
Revision as of 17:30, 6 May 2022
Spell > List Of Spells > 1st Level Spells > Cure Wounds
Cure Wounds is a Level 1 Evocation Spell. This spell allows spellcasters to heal allies with divine magic through touch.
Description
A creature you touch regains 1d8 + Spellcasting Modifier hit points
.
This spell has no effect on undead or constructs.
Properties
Action + File:Spell Slots Icon.png Level 1 Spell Slot
Available to level 1 Bard, Cleric, Druid, Paladin, Ranger.
- Heal:
1d8 + Spellcasting Modifier Hit Points
- Range:
2m / 5ft
At Higher Levels
When the spell is casted at 2nd Level or higher, heal a target an extra 1d8 hit points
for each spell slots level above 1st.