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Lorin: Difference between revisions

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(Created page with "{{PageSeo | title = Lorin | description = Lorin is a NPC in Baldur's Gate 3. He is one of Auntie Ethel's victims. | image = 350px }} {{CharacterInfo |title = Hag Victim |name = Lorin |image = 350px |STR = 10 |DEX = 12 |CON = 10 |INT = 16 |WIS = 14 |CHA = 14 |str save = 0 |dex save = +1 |con save = 0 |int save = +5 |wis save = +4 |cha save = +2 |level = 1 |race = {{Race|Wood Elf}} |type = Humanoid |HP = 12 |AC = 11 |speed= 9m / 30ft |...")
 
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If Auntie Ethel has been killed, Lorin will remember the Mind Flayer, and may freak out and run away. If the player didn't speak to him before killing Auntie Ethel, he will be more reasonable, yet still scared.
If Auntie Ethel has been killed, Lorin will remember the Mind Flayer, and may freak out and run away. If the player didn't speak to him before killing Auntie Ethel, he will be more reasonable, yet still scared.


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[[Category: Elves]]
[[Category: Elves]]
[[Category: Humanoids]]
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[[Category: Characters in Act 1]]
[[Category: Characters in Act 1]]

Revision as of 00:21, 11 September 2023

Hag Victim
Lorin
Lorin.png
Stats
Level 1

STR

10

DEX

12
(+1)

CON

10

INT

16
(+3)

WIS

14
(+2)

CHA

14
(+2)
Bg3 content hr.png
Creature Race Icon.png  Race [[Wood Elf Wood Elf|Wood Elf Wood Elf]]
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 12
Creature AC Icon.png  AC 11
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 75kg
Initiative Icon.png  Initiative +0
Passive features
Character information
Location Overgrown Tunnel

Lorin is one of Auntie Ethel's victims. He is found in the Entrance Gallery of the Overgrown Tunnel shouting to stay back, and not to look. Lorin came to Auntie Ethel to look into his future and see what life path to pick.

My gentle Lorin. He wished to know what was to come.
Auntie Ethel about Lorin's fate


Chapter One

Lorin can be spoken to. If he is spoken to while Auntie Ethel still lives, he will try to avoid looking at the player. However, he will turn eventually if the player continues to speak to him. Lorin will panic that the player is a monster, seeing them as a Mind Flayer.

If Auntie Ethel has been killed, Lorin will remember the Mind Flayer, and may freak out and run away. If the player didn't speak to him before killing Auntie Ethel, he will be more reasonable, yet still scared.

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