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Hellbeard Halberd: Difference between revisions
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{{ up to date | 2023-10-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{WeaponPage | {{WeaponPage | ||
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| image = Merregon Halberd Icon.png | | image = Merregon Halberd Icon.png <!-- A high-res image of the item. --> | ||
| description = {{Rare|Hellbeard Halberd}} is a rare [[Halberds|Halberd]] that deals additional {{DamageText||Poison}} damage. | |||
| quote = Salvaged from the beard of a dead infernal leviathan, whose facial hair was formed from the weapons of an army it had once vanquished | | quote = <!-- In-game tooltip quote. --> | ||
| category = martial | Salvaged from the beard of a dead infernal leviathan, whose facial hair was formed from the weapons of an army it had once vanquished. | ||
| melee or ranged = melee | | category = martial <!-- "martial" or "simple" --> | ||
| handedness = two-handed | | melee or ranged = melee <!-- "melee" or "ranged" --> | ||
| type = Halberds <!-- One of [[Category:Weapon Types]]. Always plural | | handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" --> | ||
| rarity = rare | | type = Halberds <!-- One of [[Category:Weapon Types]]. Always plural! --> | ||
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | |||
| enchantment = +2 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +2 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d10 + 2 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | | damage = 1d10 + 2 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. --> | ||
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | | damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| versatile damage = | | versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | ||
| extra damage = 6 Poison <!-- Same format as regular damage, but with damage type directly on the same line. --> | | extra damage = 6 Poison <!-- Same format as regular damage, but with damage type directly on the same line. --> | ||
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | | range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | ||
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise | | range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. --> | ||
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise | | range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. --> | ||
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | ||
| finesse = | | finesse = | ||
| heavy = | | heavy = yes | ||
| light = | | light = | ||
| loading = | | loading = | ||
| reach = yes | | reach = yes | ||
| thrown = | | thrown = | ||
| can't dual wield = | | can't dual wield = | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 2.7 | | weight kg = 2.7 <!-- The weight in kg. --> | ||
| weight lb = 5.4 | | weight lb = 5.4 <!-- The weight in in lb. --> | ||
| price = 380 | | price = 380 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). --> | ||
| where to find = * | | uid = MAG_Infernal_Hellbeard_Halberd | ||
| weapon actions = Rush Attack, Lacerate, Cleave <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. --> | |||
| special = <!-- List of special features or abilities granted by the weapon. --> | |||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | |||
* This weapon can be bought from these traders: | |||
**[[Helsik]] at the [[Devil's Fee]], once her special stock is unlocked | |||
| notes = | |||
*UUID: 35682866-bd23-44a2-9a25-6a3ba2ee2b48 | |||
}} | }} | ||
==Gallery== | ==Gallery== |
Revision as of 18:24, 3 October 2023
Hellbeard Halberd is a rare Halberd that deals additional Poison damage.
Salvaged from the beard of a dead infernal leviathan, whose facial hair was formed from the weapons of an army it had once vanquished.
Properties
- Damage
- 1d10 + 2 (3~12) + Strength modifier Slashing
- Extra damage
- 6 Poison
- Details
- Rarity: Rare
- Enchantment: + 2
- Two-Handed
- Extra Reach
- Dippable
- Range: 2.5 m / 8 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 380 gp
-
UID
MAG_Infernal_Hellbeard_Halberd
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Lacerate ()
Slash at your target's vital points to make it .
- Cleave ()
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
Where to find
- * This weapon can be bought from these traders:
- Helsik at the Devil's Fee, once her special stock is unlocked
Notes
- UUID: 35682866-bd23-44a2-9a25-6a3ba2ee2b48