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Ice (surface): Difference between revisions
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| Saving Throw = [[Dexterity]] | | Saving Throw = [[Dexterity]] | ||
| Condition = [[Difficult Terrain (Condition)|Difficult Terrain]], [[Prone (Condition)|Prone]] | | Condition = [[Difficult Terrain (Condition)|Difficult Terrain]], [[Prone (Condition)|Prone]] | ||
}}]]'''Ice Surface''' is a type of [[Surface]]. When stepped on, characters will move at half speed and they might become [[Prone (Condition)|Prone]]. | }}]] | ||
{{SmallIcon|Surface Ice Icon.webp}} '''Ice Surface''' is a type of [[Surface]]. When stepped on, characters will move at half speed and they might become [[Prone (Condition)|Prone]]. | |||
Ice surfaces can either be created directly, such as by the [[Ice Knife]] spell, or by freezing a [[Water Surface|Water]] or [[Blood Surface]]. | Ice surfaces can either be created directly, such as by the [[Ice Knife]] spell, or by freezing a [[Water Surface|Water]] or [[Blood Surface]]. |
Revision as of 00:16, 31 August 2023
Ice Surface is a type of Surface. When stepped on, characters will move at half speed and they might become Prone.
Ice surfaces can either be created directly, such as by the Ice Knife spell, or by freezing a Water or Blood Surface.
Properties
- Movement Speed halved
Dexterity saving throw: Base DC 8 + Intelligence Modifier + Proficiency, to avoid becoming Prone.
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
Gallery
Turns into a Water Surface after 2 rounds or if exposed to Fire based attack and/or source. Note that Ice Surfaces created from Blood Surfaces still turn into Water Surfaces upon melting.