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Preserve Life: Difference between revisions
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'''Preserve Life''' is a '''Subclass Feature''' of [[Life Domain]] Clerics. This ability allow these Clerics to heal their allies. | '''Preserve Life''' is a '''Subclass Feature''' of [[Life Domain]] Clerics. This ability allow these Clerics to heal their allies. | ||
[[File:Preserve Life Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | |||
| title = <div style="font-size:105%; font-family:Georgia;">''"Evoke a healing energy that restore <span style="color:mediumturquoise">3 ×</span> Cleric Level [[Hit Points|<span style="color:mediumturquoise">hit points</span>]] to allied creatures. | |||
Has no effect on undead and constructs."''</div> | |||
---- | |||
<div style="text-align:center;">[[File:Action Icon.png|frameless]] '''Action''' [[File:Channel Divinity Charge Icon.png|frameless|upright=0.1]] '''Channel Divinity'''</div> | |||
---- | |||
| Heal = Cleric Level <span style="color:mediumturquoise">× 3</span> | |||
| Range = 9m / 30ft | |||
}}]] | |||
== Description == | == Description == | ||
Evoke a healing energy that restore <span style="color:mediumturquoise">3 ×</span> | Evoke a healing energy that restore <span style="color:mediumturquoise">3 ×</span> {{C|Cleric Level}} [[Hit Points|<span style="color:mediumturquoise">hit points</span>]] to allied creatures. | ||
Has no effect on undead and constructs. | Has no effect on undead and constructs. | ||
== Properties == | == Properties == | ||
{{C|[[File:Action Icon.png|frameless]] Action + [[File:Channel Divinity Charge Icon.png|frameless|upright=0.1]] Channel Divinity}} | |||
* Gain: | * Gain: {{C|Cleric Level [[Hit Points|<span style="color:mediumturquoise">× 3 Hit Points</span>]]}} | ||
* [[File:Range Icon.png|frameless|upright=0.1]] | * Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 9m / 30ft}} |
Revision as of 11:20, 30 April 2022
Preserve Life is a Subclass Feature of Life Domain Clerics. This ability allow these Clerics to heal their allies.
Description
Evoke a healing energy that restore 3 × Cleric Level
hit points to allied creatures.
Has no effect on undead and constructs.
Properties
Action + File:Channel Divinity Charge Icon.png Channel Divinity
- Gain:
Cleric Level × 3 Hit Points
- Range:
9m / 30ft