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'''Flame Blade''' is a [[Spells#2nd Level Spells|Level 2]] Evocation Spell. This spell allows spellcasters to summon a fiery scimitar in their free hand that sheds bright light. Casters can make a melee weapon attack with the blade to deal Fire damage to enemies.
{{ up to date | 2023-08-24 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->


[[Category:Spells]][[Category:Level 2 Spells]][[Category:Evocation Spells]]
{{SpellPage
| name = Flame Blade
| image = Flame Blade Icon.png
| level = 2
| school = Evocation
| ritual =
| classes = Druid
| class learns at level 3 = Druid
| class learns at level 2 =
| races = Mephistopheles Tiefling
| race learns at level 3 = Mephistopheles Tiefling
| race learns at level 2 =
| summary = This spell allows spellcasters to summon a fiery scimitar in their free hand that sheds bright light. Casters can make a melee weapon attack with the blade to deal Fire damage to enemies.
| description = Conjure a flaming [[Scimitar]] in your hand that deals {{DamageText|3d6|Fire}} damage. It sheds a bright light in a {{Distance|m=3|ft=10}} radius and a dim light in a {{Distance|m=6|ft=20}} radius. {{Duration|10}}.


[[File:Flame Blade Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
[[File:Flame Blade Weapon.png|frameless|upright=0.1]] '''[[Flame Blade]]'''
| title = <div style="font-size:105%; font-family:Georgia;">''"Conjure a flaming scimitar in your hand that deals <span style="color:#ff6600">3d6 Fire</span>. It sheds a bright light in a 3m / 10ft radius and a dim light in a 6m / 20ft radius. The flaming blade lasts until your next Long Rest. The blade can be unequipped and equipped again, but has to stay on the spellcaster's person."''</div>
| action type = bonus
----
| attack roll =
<div style="text-align:center;">[[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 2 Spell Slot'''</div>
| damage =
----
| damage modifier =
| Gain = [[Flame Scimitar]]
| damage type =
| Range = Self
| damage save =
| School = Evocation
| damage save effect =
| Concentration = Required
| damage per =
| Class = [[Druid]]
| extra damage =
}}]]
| extra damage modifier =
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| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range = self
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
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| area condition =
| area condition 2 =
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| higher levels = [[Spells#Upcasting|Upcast]]: When this spell is cast at 4th Level or higher, damage increases by {{DamageText|1d6|Fire}} for every two [[Spells#Spell_Slot_Levels|Spell Slot Level]]s above 2nd.
| variants =
| notes = * The blade can be equipped in either the main hand or the off hand, and can be unequipped, but must stay on the spellcaster's person. The blade has no [[Weapon Actions]] tied to it other than basic attack.


== Description ==
* The blade uses the spellcaster's [[Spells#Spellcasting_Ability_and_Proficiency|Spellcasting Ability]] ([[Wisdom]] for [[Druid]]s or [[Charisma]] for [[Tiefling]]s) for {{Attack Roll}}s instead of [[Strength]] or [[Dexterity]], but no modifier is added to the [[Damage Roll]].
Conjure a flaming scimitar in your hand that deals {{DamageText|3d6|Fire}} damage. It sheds a bright light in a {{C|3m / 10ft}} radius and a dim light in a {{C|6m / 20ft}} radius. The flaming blade lasts for 10 turns.
| video =
 
}}
The blade can be equipped in either main hand or off hand, and can be unequipped, but must stay on the spellcaster's person. The blade has no weapon actions tied to it other than basic attack.
 
The blade uses the spellcaster's spell modifier (Wisdom for druids or Charisma for tieflings) to hit instead of Strength or Dexterity, but no modifier is added the the damage roll.
 
== Properties ==
<code>[[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 2 Spell Slot</code>
 
''Available to level 3 [[Druid]] and level 5 [[Mephistopheles Tiefling]] (once per long rest).''
* Gain: [[File:Flame Blade Weapon.png|frameless|upright=0.1]] [[Flame Scimitar]]
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] Self}}
* Concentration: No
 
== At Higher Levels ==
When the spell is cast at 4th Level or higher, damage increases by {{DamageText|1d6|Fire}} for every two Spell Slot levels above 2nd.
 
'''''Bug Note:''' As of Early Access Patch 9, upcasting Flame Blade at 3rd Level claims to increase damage, but it does not. This bug remains in the full release.''


== External Links ==
== External Links ==
* {{FRWiki|Flame blade|long}}
* {{FRWiki|Flame blade|long}}

Revision as of 04:47, 24 August 2023

Template:Up to date

Flame Blade Icon.png

Flame Blade is a level 2 evocation spell. This spell allows spellcasters to summon a fiery scimitar in their free hand that sheds bright light. Casters can make a melee weapon attack with the blade to deal Fire damage to enemies.

Description

Conjure a flaming Scimitar in your hand that deals 3d6Damage TypesFire damage. It sheds a bright light in a 3 m / 10 ft radius and a dim light in a 6 m / 20 ft radius. Duration: 10 turns.

Flame Blade Weapon.png Flame Blade

Properties

Details
 Range: Self

At higher levels

Upcast: When this spell is cast at 4th Level or higher, damage increases by 1d6Damage TypesFire for every two Spell Slot Levels above 2nd.

How to learn

Classes:

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Notes

  • The blade can be equipped in either the main hand or the off hand, and can be unequipped, but must stay on the spellcaster's person. The blade has no Weapon Actions tied to it other than basic attack.

External Links