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Fire Shield: Chill: Difference between revisions

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(created Fire Shield Chill spell variant)
 
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| level = 4
| level = 4
| school = Evocation
| school = Evocation
| ritual =
| ritual =  
| classes = Wizard, The Fiend
| classes = Wizard, The Fiend
| class learns at level 7 = Wizard, Fiend
| class learns at level 7 = Wizard, Fiend
| races =
| races =  
| race learns at level 1 =
| race learns at level 1 =  
| race learns at level 2 =
| race learns at level 2 =  
| summary = This spell shields the spellcaster with ice-cold flames.
| summary = This spell shields the spellcaster with ice-cold flames.
| description = Ice-cold flames shed light in a {{Distance|ft=10}} radius. You take only [[Resistance|half the damage]] of all {{DamageType|Fire}} damage, and deal {{DamageText|2d8|Cold}} damage to anyone who hits you with a melee attack.
| description = Ice-cold flames shed light in a {{Distance|ft=10}} radius. You take only [[Resistance|half the damage]] of all {{DamageType|Fire}} damage, and deal {{DamageText|2d8|Cold}} damage to anyone who hits you with a melee attack.
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| action type = action
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| range = melee
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| condition = Fire Shield: Chill
| condition = Fire Shield: Chill
| condition duration = 10
| condition duration = 10
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| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| notes =
| notes = *Granted by {{rare|Absolute's Protector}}
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}}
}}

Revision as of 17:38, 24 August 2023

Fire Shield Icon.png

Fire Shield: Chill is a level 4 evocation spell. This spell shields the spellcaster with ice-cold flames.

Description

Ice-cold flames shed light in a 3 m / 10 ft (ERROR: Distance not in metric!) radius. You take only half the damage of all Damage TypesFire damage, and deal 2d8Damage TypesCold damage to anyone who hits you with a melee attack.

Properties

Details
 Melee: 1.5 m / 5  ft

At higher levels

Upcast: Casting this spell at a higher level doesn't grant any additional benefits.

Condition: Fire Shield: Chill

Fire Shield: Chill Fire Shield: Chill

Duration: 10 turns

  • Wreathed in ice-cold flames.
  • Sheds light in a 3m / 10ft radius.
  • Has Resistance to Damage TypesFire damage.
  • Deals 2d8Damage TypesCold damage to anyone who hits with a melee attack.

How to learn

Classes:

Notes