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Calm Emotions: Difference between revisions
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(added upcast info) |
HeliusNine (talk | contribs) No edit summary |
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| level = 2 | | level = 2 | ||
| school = Enchantment | | school = Enchantment | ||
| ritual = | | ritual = | ||
| classes = Bard, Cleric, Archfey | | classes = Bard, Cleric, Archfey | ||
| class learns at level 3 = Bard, Cleric, Archfey | | class learns at level 3 = Bard, Cleric, Archfey | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to magically subdue intense emotions in targeted creatures. The affected target becomes neutral to the creatures it is hostile toward. It also cannot be Charmed or Frightened during the duration of the spell. | | summary = This spell allows spellcasters to magically subdue intense emotions in targeted creatures. The affected target becomes neutral to the creatures it is hostile toward. It also cannot be Charmed or Frightened during the duration of the spell. | ||
| description = Humanoids can't be [[Charmed (Condition)|Charmed]], [[Frightened (Condition)|Frightened]], or become enraged. | | description = Humanoids can't be [[Charmed (Condition)|Charmed]], [[Frightened (Condition)|Frightened]], or become enraged. | ||
| action type = action | | action type = action | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = yes | | concentration = yes | ||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = radius | | aoe = radius | ||
| aoe m = 6 | | aoe m = 6 | ||
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| condition duration = 10 | | condition duration = 10 | ||
| condition save = Charisma | | condition save = Charisma | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits. | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits. | ||
| notes = | | notes = * When used on targets who are already Charmed, Frightened, or Enraged, this spell will end those mind-affecting conditions immediately. | ||
| video = | | video = | ||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Calm emotions|long}} | * {{FRWiki|Calm emotions|long}} |
Revision as of 13:28, 15 September 2023
Calm Emotions is a level 2 enchantment spell. This spell allows spellcasters to magically subdue intense emotions in targeted creatures. The affected target becomes neutral to the creatures it is hostile toward. It also cannot be Charmed or Frightened during the duration of the spell.
Description
Humanoids can't be Charmed, Frightened, or become enraged.
Properties
- Details
- Range: 18 m / 60 ft
- AoE: 6 m / 20 ft (Radius)
- Concentration
At higher levels
Upcast: Casting this spell at a higher level doesn't grant any additional benefits.Condition: Calmed
How to learn
Notes
- When used on targets who are already Charmed, Frightened, or Enraged, this spell will end those mind-affecting conditions immediately.