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Mass Cure Wounds: Difference between revisions

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| summary = This spell allows spellcasters to heal several of their allies.
| summary = This spell allows spellcasters to heal several of their allies.
| description = Unleash a soothing hum of energy that heals you and nearby allies.
| description = Unleash a soothing hum of energy that heals you and nearby allies.
{{SmallIcon|Prerequisite Icon.png}} No effect on Undead and Constructs
| action type = action
| action type = action
| attack roll =
| attack roll =
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| area condition 3 =
| area condition 3 =
| area condition 4 =
| area condition 4 =
| higher levels = * When the spell is cast at 6th Level or higher, the healing increases by {{DamageText|1d8|Healing}} for each spell slot level above 5th.
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Healing}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 5th.
| notes = * [[Circle of the Land]] [[Druid]]s who choose the Forest Land at level 9 learn this spell automatically.
| notes = * [[Circle of the Land]] [[Druid]]s who choose the Forest Land at level 9 learn this spell automatically.
* This spell has no effect on Undead and Constructs.
* This spell has no effect on Undead and Constructs.

Revision as of 10:38, 26 August 2023

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Mass Cure Wounds Icon.png

Mass Cure Wounds is a level 5 evocation spell. This spell allows spellcasters to heal several of their allies.

Description

Unleash a soothing hum of energy that heals you and nearby allies.

No effect on Undead and Constructs

Properties

Healing
Details
 Range: 18 m / 60 ft

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d8hit points damage for each Spell Slot Level above 5th.

How to learn

Classes:

Notes

  • Circle of the Land Druids who choose the Forest Land at level 9 learn this spell automatically.
  • This spell has no effect on Undead and Constructs.

External Links