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Mass Cure Wounds: Difference between revisions
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| summary = This spell allows spellcasters to heal several of their allies. | | summary = This spell allows spellcasters to heal several of their allies. | ||
| description = Unleash a soothing hum of energy that heals you and nearby allies. | | description = Unleash a soothing hum of energy that heals you and nearby allies. | ||
{{SmallIcon|Prerequisite Icon.png}} No effect on Undead and Constructs | |||
| action type = action | | action type = action | ||
| attack roll = | | attack roll = | ||
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| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Healing}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 5th. | ||
| notes = * [[Circle of the Land]] [[Druid]]s who choose the Forest Land at level 9 learn this spell automatically. | | notes = * [[Circle of the Land]] [[Druid]]s who choose the Forest Land at level 9 learn this spell automatically. | ||
* This spell has no effect on Undead and Constructs. | * This spell has no effect on Undead and Constructs. |
Revision as of 10:38, 26 August 2023
Mass Cure Wounds is a level 5 evocation spell. This spell allows spellcasters to heal several of their allies.
Description
Unleash a soothing hum of energy that heals you and nearby allies.
No effect on Undead and Constructs
Properties
- Healing
- 3d8 (3~24) + Spellcasting modifier hit points
- Details
- Range: 18 m / 60 ft
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d8hit points damage for each Spell Slot Level above 5th.How to learn
Classes:
- Class Level 9: Bard, Cleric, Druid, and Life Domain
Notes
- Circle of the Land Druids who choose the Forest Land at level 9 learn this spell automatically.
- This spell has no effect on Undead and Constructs.