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Conjure Barrage: Difference between revisions

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{{SpellPage
{{SpellPage
| name = Conjure Barrage
| name = Conjure Barrage
| image = Conjure Barrage Icon.png
| image = Conjure Barrage.webp
| level = 3
| level = 3
| school = Conjuration
| school = Conjuration
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| race learns at level 2 =
| race learns at level 2 =
| summary = This spell allows spellcasters to summon a barrage of blades in front of them, potentially hitting multiple enemies.
| summary = This spell allows spellcasters to summon a barrage of blades in front of them, potentially hitting multiple enemies.
| description = Channel your weapon's essence into a destructive, widespread volley. Deal {{DamageColor|Physical|Weapon Damage}}, plus an additional [[File:D8 Physical.png|frameless|link=|x30px]] '''2d8''' damage of the same [[Damage Types|Type]] to enemies within a cone in front of you. This spell can be cast with either your melee weapon or ranged weapon.
| description = Channel your weapon's essence into a destructive, widespread volley. Deal {{DamageColor|Physical|Weapon Damage}}, plus an additional {{DieIcon|d8|Physical}} '''2d8''' damage of the same [[Damage Types|Type]] to enemies within a cone in front of you. This spell can be cast with either your melee weapon or ranged weapon.


On a successful [[Dexterity]] {{SavingThrow}}, targets still take half damage.
On a successful [[Dexterity]] {{SavingThrow}}, targets still take half damage.

Revision as of 03:11, 11 October 2023

Conjure Barrage.webp

Conjure Barrage is a level 3 conjuration spell. This spell allows spellcasters to summon a barrage of blades in front of them, potentially hitting multiple enemies.

Description

Channel your weapon's essence into a destructive, widespread volley. Deal Weapon Damage, plus an additional D8 Physical.png 2d8 damage of the same Type to enemies within a cone in front of you. This spell can be cast with either your melee weapon or ranged weapon.

On a successful Dexterity Saving throw, targets still take half damage.

Properties

Damage
Normal weapon damage
+
D8 Physical.png 2d8 (2~16) Damage TypesPhysical (Dexterity save to halve)
Details
 Range: Self
AoE: 9 m / 30 ft (Cone)

At higher levels

Casting this spell at a higher level grants no additional benefit.

Variants

How to learn

Classes:

External Links